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3 years

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Brayford Pool

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UCAS Code

J933

Course Code

MEDAUPUB

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Full-time

3 years

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Campus

Brayford Pool

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UCAS Code

J933

Course Code

MEDAUPUB

BA (Hons) Sound and Music Production BA (Hons) Sound and Music Production

Lincoln graduates have gone on to work for the BBC, Channel 4, The Church Studios, Fonic, Cloud Imperium Games, and Sky.

Key Information

Full-time

3 years

Typical Offer

View

Campus

Brayford Pool

Validation Status

Validated

Fees

View

UCAS Code

J933

Course Code

MEDAUPUB

Key Information

Full-time

3 years

Typical Offer

View

Campus

Brayford Pool

Validation Status

Validated

Fees

View

UCAS Code

J933

Course Code

MEDAUPUB

Select Year of Entry

Welcome to BA (Hons) Sound and Music Production

Strong industry links and opportunities to gain extensive practical experience are core features of this course in the exciting and creative fields of sound and music production.

This degree offers the opportunity to learn a variety of practical skills in areas including sound design for film, TV, animation, and games; radio production; and music production. Underpinned by critical studies and research, and with an emphasis on collaboration and hands-on experience, the course aims to nurture experimentation and creativity.

Teaching staff on this course include industry professionals in music production, film and TV, radio, animation, games and experimental sound, and students can also benefit from a range of masterclasses and talks by visiting speakers, and the School's established links with industry, including the BBC.

During their studies, students may have the chance to work on paid commissions from external clients in order to develop their own CVs and portfolios.

Welcome to BA (Hons) Sound and Music Production

Strong industry links and opportunities to gain extensive practical experience are core features of this course in the exciting and creative fields of sound and music production.

This degree offers the opportunity to learn a variety of practical skills in areas including sound design for film, TV, animation, and games; radio production; and music production. Underpinned by critical studies and research, and with an emphasis on collaboration and hands-on experience, the course aims to nurture experimentation and creativity.

Teaching staff on this course include industry professionals in music production, film and TV, radio, animation, games and experimental sound, and students can also benefit from a range of masterclasses and talks by visiting speakers, and the School's established links with industry, including the BBC.

During their studies, students may have the chance to work on paid commissions from external clients in order to develop their own CVs and portfolios.

How You Study

On this course, students can develop their knowledge, theory, and practice of sound and music production. This culminates in their own independent projects (two advanced pieces of client-based practice work), along with an extended piece of academic work in the form of a dissertation.

Modules on the course can include Sound for Visual Media; Location Sound Recording; Music Production; Key Concepts in Sound; Electronic Music Production; Sound Branding; Audio Post Production; Radio and Podcasts; and Music Mixing and Mastering.

For students who are interested in studying abroad, there is the option to take part in an exchange programme in the USA. Please note that fees for the placement are included but travel, accommodation, and general living costs are the responsibility
of the student. See our website for more information.

What You Need to Know

We want you to have all the information you need to make an informed decision on where and what you want to study. To help you choose the course that’s right for you, we aim to bring to your attention all the important information you may need. Our What You Need to Know page offers detailed information on key areas including contact hours, assessment, optional modules, and additional costs.

Find out More

How You Study

On this course, students can develop their knowledge, theory, and practice of sound and music production. This culminates in their own independent projects (two advanced pieces of client-based practice work), along with an extended piece of academic work in the form of a dissertation.

Modules on the course can include Sound for Visual Media; Location Sound Recording; Music Production; Key Concepts in Sound; Electronic Music Production; Sound Branding; Audio Post Production; Radio and Podcasts; and Music Mixing and Mastering.

For students who are interested in studying abroad, there is the option to take part in an exchange programme in the USA. Please note that fees for the placement are included but travel, accommodation, and general living costs are the responsibility
of the student. See our website for more information.

What You Need to Know

We want you to have all the information you need to make an informed decision on where and what you want to study. To help you choose the course that’s right for you, we aim to bring to your attention all the important information you may need. Our What You Need to Know page offers detailed information on key areas including contact hours, assessment, optional modules, and additional costs.

Find out More

Teaching and Learning During Covid-19

Information for Offer Holders Joining Us in Autumn 2021

Letter from Head of School of Film and Media

We are delighted you are interested in joining us at the University of Lincoln and I am writing to let you know about our planning for the new academic year. You currently have an offer of a place at the University and we want to keep you updated so you can start preparing for your future, should you be successful in meeting any outstanding conditions of your offer.

We fully intend your experience with us at Lincoln will be engaging, supportive and academically challenging. We are determined to provide our students with a safe and exciting campus experience, ensuring you benefit from the best that both face-to-face and online teaching offer. We have kept our focus on friendliness and community spirit at Lincoln and we look forward to your participation in that community.

As you know, the UK Government has published its roadmap for the easing of Coronavirus lockdown restrictions in England. There are still some uncertainties for universities around possible restrictions for the next academic year, particularly in relation to social distancing in large group teaching. We are planning in line with government guidance for both face-to-face and online teaching to ensure you have a good campus experience and can complete all the requirements for your programme. We are fully prepared to adapt and flex our plans if changes in government regulations make this necessary during the year.

Face-to-face teaching and interaction with tutors and course mates are key to students’ learning and the broader student experience. Face-to-face sessions will be prioritised where it is most valuable, particularly for seminars, tutorials, workshops, practical and studio sessions. Students tell us that there are real benefits to some elements of online learning within a blended approach, such as revisiting recorded materials and developing new digital skills and confidence. At Lincoln we aim to take forward the best aspects of both.

This letter sets out in detail various aspects of the planned experience at Lincoln for your chosen subject area, and we hope the information is helpful as you plan for your future.

Teaching and Learning

Your programme will follow an on-campus, blended-learning model. This will involve a range of different learning styles where you will be able to engage with your tutors and peers in physical and virtual environments.

We are planning the majority of your teaching to be delivered face to face. This means that you will be on campus for sessions like seminars, tutorials, workshops, and studio classes. We will also be using the benefits of online learning and teaching, particularly for large lectures, which may be delivered as live sessions in which you can interact with others, and/or recorded sessions that you can access whenever you want.

Our efforts to develop your employability within and outside of the curriculum will remain a key focus during your time at Lincoln. As your course progresses, you will be assessed in various ways, including coursework and examinations which may be online. Any group assessments taking place in studios will be run safely within government guidance.

The spaces on campus where your teaching will take place (e.g. software suites, studios and workshop spaces) will be managed in ways that maximise your learning experience while also safeguarding your health and wellbeing in line with the latest Government guidance. If you are carrying out work off-campus then this will go ahead in line with government guidance.

Should a change in Government guidance require a return to lockdown, we are ready to move fully online for the required period. We did this twice last year and managed to successfully deliver our curriculum and maintain our sense of community. Any changes of this kind will be communicated by email from myself and/or the university.

To complete your assignments, you will need a laptop or desktop computer capable of running certain software, details of which will be provided by your programme team as part of your Welcome Pack. For programmes that require it, we will provide an Adobe Creative Cloud license so that you can access this software at the start of your studies. All students will be provided with full access to Microsoft Office 365.

To support you in your studies, you will be assigned a Personal Tutor – a member of academic staff who is your designated ‘go to’ person for advice and support, both pastoral and academic. You will meet with them regularly in person and/or online. It is important to remember that independent learning is an essential aspect of your programme. Guided reading and other independent engagement remain key to performing well in your studies.

We are very much looking forward to welcoming you on campus in October for your induction events and supporting you as you embark on this new and exciting chapter in your life.  

The University Campus

We are very proud of our beautiful and vibrant campuses at the University of Lincoln and we have used our extensive indoor and outdoor spaces to provide students with access to study and social areas as well as learning resources and facilities, adapting them where necessary in line with government guidance. All the mitigations and safety measures you would expect are in place on our campuses (at Lincoln, Riseholme and Holbeach), such as hand sanitisers, one-way systems, and other social distancing measures where these are required.

Student Wellbeing and Support

The University’s Student Wellbeing Centre and Student Support Centre are fully open for face-to-face and online support. Should you, as one of our applicants, have any questions about coming to Lincoln in October or any other concerns, these specialist teams are here for you. You can contact Student Wellbeing and the Student Support Centre by visiting https://studentservices.lincoln.ac.uk where service details and contact information are available, or if you are in Lincoln you can make an appointment to meet a member of the team.

To enable you to make the most out of your experience in Lincoln and to help you access course materials and other services, we recommend that you have a desktop, laptop or tablet device available during your studies. This will enable you to engage easily with our online learning platforms from your student accommodation or from home. Students can use IT equipment on campus in the Library, our learning lounges, and specialist academic areas; however, there may not always be a space free when you have a timetabled session or an assessment to complete which is why we recommend you have your own device too, if possible. If you are struggling to access IT equipment or reliable internet services, please contact ICT for technical support and Student Support who can assist you with further advice and information.

We are committed to providing you with the best possible start to university life and to helping you to prepare for your time with us. As part of this commitment, you can access our Student Life pre-arrival online support package. This collection of digital resources, advice and helpful tips created by current students is designed to help you prepare for the all-important first steps into higher education, enabling you to learn within a supportive community and to make the most of the new opportunities that the University of Lincoln provides. When you are ready, you can begin by going to studentlife.lincoln.ac.uk/starting.

Students’ Union

Your Students’ Union is here to make sure that you get the most from every aspect of your student experience. They will be providing a huge range of in-person and virtual events and opportunities - you are sure to find something perfect for you! Meet people and find a new hobby by joining one of their 150 sports teams and societies. Grab lunch between teaching or a drink with friends in The Swan, Towers or The Barge. Learn new skills and boost your CV by taking part in training courses and volunteering opportunities in your spare time. Grab a bike from the Cycle Hire and explore the city you will be calling home.

To start off the new academic year, your Students’ Union will be bringing you The Official Lincoln Freshers Week 2021, with a huge line-up of social events, club nights, fayres and activities for you enjoy (restrictions permitting). Keep an eye on www.facebook.com/lincolnfreshers21 for line-up and ticket updates, so you don’t miss out.

Most importantly, your Students’ Union will always be there for you when you need it most; making sure that your voice as a student is always heard. The SU Advice Centre can provide independent advice and support on housing, finance, welfare and academic issues. As well as this, your Course Representatives are always on hand to make sure that you are getting the best from your academic experience. To find out more about the Students’ Union’s events, opportunities, support and how to get in contact go to: www.lincolnsu.com.

Student Accommodation

Many applicants will choose to live in dedicated student accommodation on, or close to, campus and you may well have already booked your student residence for the upcoming year. All University-managed student accommodation will have our Residential Wardens in place. Residential Wardens are here to help you settle into your new accommodation and will be offering flatmate and residential support activities throughout the year. If you have booked University accommodation, you will have already heard from us with further details on where you will be living to help you prepare. If you have not yet booked your accommodation, we still have plenty of options available. In the meantime, lots of advice and information can be found on the accommodation pages of our website.

The information detailed in this letter will form part of your agreement with the University of Lincoln. If we do not hear from you to the contrary prior to enrolment, we will assume that you acknowledge and accept the information contained in this letter. Adaptations to how we work may have to be made in line with any future changes in government guidance, and we will communicate these with you as necessary. Please do review the University’s Admissions Terms and Conditions (in particular sections 8 and 9) and Student Complaints Procedure so you understand your rights and the agreement between the University and its students.

We very much hope this information is useful to help you plan for the next step in your academic journey, and we look forward to welcoming you here at Lincoln this Autumn. This is the start of a new phase and will be an exciting time for all of us. If you have any questions, please do email me at ksavage@lincoln.ac.uk.

Dr Karen Savage

Head of the School of Film and Media

† Some courses may offer optional modules. The availability of optional modules may vary from year to year and will be subject to minimum student numbers being achieved. This means that the availability of specific optional modules cannot be guaranteed. Optional module selection may also be affected by staff availability.

Electronic Music Production 2022-23AUP1005MLevel 42022-23In this module students are invited to investigate the practices and creative possibilities of working within a desktop music and sound design production environment. This will involve MIDI programming, composition of basic musical and rhythmic arrangements, sound design, sound effects and an introduction to software instruments, synthesis, sampling techniques and digital signal processing.CoreKey Concepts in Sound 2022-23AUP1009MLevel 42022-23Key Concepts in Sound introduces ideas, terms and approaches relevant to the study and critical analysis of sound, listening and audio practice. Drawing upon critical and philosophical texts, art practices, and historical accounts, the module takes an interdisciplinary approach to the sonic, situating it in relation to its political, geographical and cultural contexts. The modules aims to interrogate sound's associations and intersections with other sensory media; the auditory dimensions of identity, power, and technology; and the relationship between sonic experience, time and space. Key Concepts in Sound also aims to develop students critical thinking and research skills, providing them with an opportunity to engage in research-led learning.CoreMultitrack Recording 2022-23AUP1003MLevel 42022-23This module aims to provide an introduction to the multi-track studio environment in which students can identify and employ digital audio recording, editing and mixing techniques and technologies. The study of listening skills essential to the perception of audio quality will be introduced and can be developed along with the practical and technical elements necessary for studio-based audio and music production.CorePractices of Recording 2022-23AUP1010MLevel 42022-23Practices of Recording is a theory/practice module, designed to introduce students to a variety of approaches to sound recording and their historical, social and political contexts. This module aims to broaden students perspectives of what audio recording might entail. Emphasis here is placed on recording practices and techniques that occur beyond the studio and music production.CorePrinciples of Audio 2022-23AUP1006MLevel 42022-23This module is designed to introduce students to the principles and practices of working with sound. The module aims to develop knowledge of the sound wave, acoustics, human hearing, auditory perception, microphones and digital audio standards such as file formats, storage and playback. Basic Pro Tools recording, editing and audio manipulation techniques are also introduced.CoreRadio and Podcasts 2022-23AUP1011MLevel 42022-23This module aims to give students a basic understanding of the practical and technical skills used during radio and podcast production including research, factual production, and studio expertise. Students are encouraged to think creatively and will work in teams to present live audio content for an identified radio audience reflecting current industry practice. Students are given time to practise recording sound on location, in the radio studios, audio editing, and to work on their own creative projects for assessment.CoreSound for Visual Media 2022-23AUP1004MLevel 42022-23This module is designed to provide an overview of current industry techniques and practices, including an understanding the route from edit platforms to final sound mix; cleaning up and replacing original recorded sound; recording and placing commentary, dialogue, effects and music editing; and the addition of creative elements to create aural landscapes for still or moving images. Music and sound effects library sources, server based libraries and importing and exporting audio files, sourcing, cataloguing and sifting.CoreUnderstanding The Creative Industries 2022-23AUP1007MLevel 42022-23This module aims to contextualise students production practices by introducing them to the ways in which both media and music institutions within the creative and cultural industries are organised. The module aims to explore and examine key issues in the history and current organisation of, and possible changes in, the cultural industries as institutions and practices. Students have the opportunity to develop an understanding of the legal, ethical, regulatory, and self-regulatory frameworks within which they operate.CoreAuditory Culture 2023-24AUP2005MLevel 52023-24This module sets out to explore some of the ways in which we make, sense, and transform ourselves and our worlds through our sonic and auditory cultures. We will focus on a number of important phenomena in our consideration of sonic practices, ways of hearing and contemporary scholarship on the auditory dimensions of media. Designed to engage both Media Studies and Sound and Music Production students in their respective fields, we will move from discussions of sound in relation to the affective capacities of the body through discussion of audition in relation to space and place (focused through the concept of the soundscape). We will consider discussions of sound and technology and explore concepts and phenomena of noise and silence in sonic and musical experience. This module encourages collaborative research in the spirit of Student as Producer, the organizing principle of teaching and learning in the university.CorePractices of Listening 2023-24AUP2003MLevel 52023-24A broad look at audio-culture from the twentieth century to the present, offering challenge and insight to Film & TV specialists. Vision is often privileged, resulting in a relative paucity of language for discussing sound. This problem is addressed, looking at texts from key theorists and practitioners, considering sound not in addition to vision, but independently, in music, radio, art and daily life.CoreResearch Methods and Practice 2023-24AUP2016MLevel 52023-24In this module, we consider research as a process that informs both practice (broadly defined) and theory. This module enables students to engage with methods for researching audiences, institutions and auditory culture; and primary sources such as digital data, film, television and video game soundtracks and archival materials. We will critically reflect on various stages of the research process, including formulating research questions and objectives; developing a literature review; selecting appropriate methods; and considering research ethics. In doing so, this module prepares students for their Level 3 Independent Study Project, as well as their Level 3 Audio Projects and Creative Enterprise/Creative Industries Case Study.CoreSound Branding 2023-24AUP2015MLevel 52023-24The module is designed to examine and analyse the use of audio and music in the cultural industries. Specifically, the increasing importance of sonic branding in media networks, corporate branding and advertising. Audiences and consumers are mostly aware when they are a target for advertising and/or branding, but equally may have an unconscious understanding of the message. A number of key questions centre on the cultural effects of advertising and branding for example the salience of music in order to identify with and promote a brand: note the yearly and eagerly awaited John Lewis Christmas ads. Similarly, how does one know one is listening to specific BBC or commercial radio station just from the jingles or station sound? The module explores these questions in two ways: firstly, by providing the opportunity to understand how these messages are constructed and more specifically how the use of audio and music differentiates a brand from its competitors, and secondly, by researching and understanding the creative process of sonic branding production in an industry context. Students are encouraged to apply these ideas via the application of branding and audience research in order to pitch a short piece of created audio designed from a specific brief.CoreAudio Post Production 2023-24AUP2020MLevel 52023-24This module further develops students skills through use of advanced techniques of sound editing and design for all visual media outputs, such as film, television and screen devices. Through this, a deeper understanding of the role of the sound editor/sound designer and the audio post-production processes involved at the later stages of completion is achieved. Students learn how sound is acquired for film and television productions and what happens to the sound after the picture editing is completed. Students will work with digital audio workstations and software technologies and the sound dubbing theatre. Areas covered include synchronising sound and picture rushes, import/export of audio files, supplying audio files for the editing process, audio tracklaying using Digital Audio Workstations (DAWs), Editing dialogue and speech, recording Foley*, ADR* to picture; recording commentary and narration. Creative use of music in sound post-production is also covered, including composer spotting sessions, selecting and using production music and assessing musical requirements. The roles of mixer, assistant and sound editor are explored, in relation to selecting and assembling sound recordings and producing different mixes in preparation for final sound production of a television programme, film or screen based output. Students will understand the distinctive role of the film, television and screen sound editor and the creative sound post-production process for all moving image productions. (*The art of movement re-recording and using props for sound effects creation to picture) (*Automated Dialogue Replacement)OptionalCreative Sound Design 2023-24AUP2019MLevel 52023-24This practice module equips students with the tools and techniques to harness their creativity in the creation of sonic worlds for visual and interactive media. Paying particular attention to story telling and audio manipulation and synthesis techniques, the module focuses on sound design for games, animation, advertising, promos, and idents. The basic principles of soundtrack production for film and TV are also introduced. However, these aspects of sound design are developed further in semester Bs Audio Post Production module. The module also explores sound design as a story-telling tool in radio/podcasting and the creation of user interface sounds for devices, exhibitions and other technologies we interact with in everyday life.OptionalLocation Sound 2023-24AUP2021MLevel 52023-24Location sound recording is a critical component of the film-making process. Ranging from the practical aspects such as multichannel field recording and microphone types, to understanding on-set etiquette and working with actors, it is a hugely challenging technical and artistic craft. Students will learn how separate and synchronous sound is utilised in film production and how to effectively capture dialogue for factual and fiction productions. This module will equip students with the essential skills needed to provide filmmakers with high quality production sound.OptionalMusic Mixing and Mastering 2023-24AUP2018MLevel 52023-24This module focuses on the development of students music mixing and mastering skills to enable the completion and presentation of their music productions in a professional manner. The module builds upon the core production and mix skills learned at level one but places greater emphasis on technical accuracy and sonic contextualisation of their work. Students will be required to mix and master a range of musical material and deliver this as a portfolio of work.OptionalMusic Production 2023-24AUP2017MLevel 52023-24This module enables students to develop a range of music production skills, approaches and techniques that are relevant to the dynamic and challenging environment of the current recorded music industry. The module builds upon the core tracking and production skills learned at level one but places a greater emphasis on sonic aesthetics and overall project delivery. Students will be required to make high quality recordings and then develop the sonic properties of these recording by applying various industry standard music production techniques appropriate to a devised brief.OptionalSound and Music Production Study Period Abroad (USA) 2023-24AUP2009MLevel 52023-24OptionalSound Craft and Radio Studio Production 2023-24MED2282MLevel 52023-24This module offers students the opportunity to produce and present a live radio show and gain a professional industry credit. Students can work in small collaborative teams to pitch a programme commission for a nominated radio station/online radio platform. They will be expected to research and specialise in one programme-making role and can develop technical, creative, and production skills. The module also allows students to develop a range of advanced skills to produce specialist, high-quality audio artefacts. Stories can be produced in audio drama, factual, and podcast formats, with high production values for an identified audience or platform. Students can work in small collaborative teams to develop ambitious and innovative ideas for a client commission and will be supported by experienced tutors and industry professionals to develop advanced skills in editing, recording, and audio production techniques. Critical studies content will be delivered via linked seminars throughout the year, to ensure practice and theory are underpinning each other. This will include exploring issues of audience, diversity, law, and ethics.OptionalCommunity Impact and Engagement 2024-25MED3290MLevel 62024-25This module offers students the opportunity to use their skills to help a public, private, or school community to solve a problem, fulfil a need, or create educational materials. Students are introduced to the range of skills required when working with such an organisation. They can work directly with the community, with the support of a tutor, to identify a specific need or problem. Students are then expected to use their skills to propose a creative project or educational materials as a solution, while also ensuring that they comply with the laws and regulations governing the community. They can then mentor the community as it creates the project or materials. Students will be encouraged to work collaboratively and to produce media for contemporary platforms.CoreProject 1 2024-25AUP3003MLevel 62024-25This module expects students to produce an advanced concept-led project using the technologies centred upon audio, music and/or broadcast formats. It provides an opportunity to produce work to an advanced level of creativity and technique, in a practice based medium, and will offer opportunities to undertake interdisciplinary production.CoreProject 2 2024-25AUP3004MLevel 62024-25This module expects students to produce an advanced concept-led project using the technologies centred upon audio, music and/or broadcast formats. It provides an opportunity to produce work to an advanced level of creativity and technique, in a practice based medium, and will offer opportunities to undertake interdisciplinary production.CoreSound and Music Industries Case Study 2024-25AUP3007MLevel 62024-25This module will introduce students to a range of professional skills and research approaches relevant to understanding how the sound and music organisations are structured, network, operate and function. The assignments are geared towards exploring the context of working within the sound and music creative industries and to inform their personal development as professionals.CoreSound and Music Production Independent Study 2024-25AUP3005MLevel 62024-25The Audio Independent Study dissertation is the culmination of each student's undergraduate investigation into the structures and debates surrounding cultural production and takes the form of an extended essay. The chosen subject will facilitate involvement with issues relevant to contemporary media practice.Core

† Some courses may offer optional modules. The availability of optional modules may vary from year to year and will be subject to minimum student numbers being achieved. This means that the availability of specific optional modules cannot be guaranteed. Optional module selection may also be affected by staff availability.

Electronic Music Production 2021-22AUP1005MLevel 42021-22In this module students are invited to investigate the practices and creative possibilities of working within a desktop music and sound design production environment. This will involve MIDI programming, composition of basic musical and rhythmic arrangements, sound design, sound effects and an introduction to software instruments, synthesis, sampling techniques and digital signal processing.CoreKey Concepts in Sound 2021-22AUP1009MLevel 42021-22Key Concepts in Sound introduces ideas, terms and approaches relevant to the study and critical analysis of sound, listening and audio practice. Drawing upon critical and philosophical texts, art practices, and historical accounts, the module takes an interdisciplinary approach to the sonic, situating it in relation to its political, geographical and cultural contexts. The modules aims to interrogate sound's associations and intersections with other sensory media; the auditory dimensions of identity, power, and technology; and the relationship between sonic experience, time and space. Key Concepts in Sound also aims to develop students critical thinking and research skills, providing them with an opportunity to engage in research-led learning.CoreMultitrack Recording 2021-22AUP1003MLevel 42021-22This module aims to provide an introduction to the multi-track studio environment in which students can identify and employ digital audio recording, editing and mixing techniques and technologies. The study of listening skills essential to the perception of audio quality will be introduced and can be developed along with the practical and technical elements necessary for studio-based audio and music production.CorePractices of Recording 2021-22AUP1010MLevel 42021-22Practices of Recording is a theory/practice module, designed to introduce students to a variety of approaches to sound recording and their historical, social and political contexts. This module aims to broaden students perspectives of what audio recording might entail. Emphasis here is placed on recording practices and techniques that occur beyond the studio and music production.CorePrinciples of Audio 2021-22AUP1006MLevel 42021-22This module is designed to introduce students to the principles and practices of working with sound. The module aims to develop knowledge of the sound wave, acoustics, human hearing, auditory perception, microphones and digital audio standards such as file formats, storage and playback. Basic Pro Tools recording, editing and audio manipulation techniques are also introduced.CoreRadio and Podcasts 2021-22AUP1011MLevel 42021-22This module aims to give students a basic understanding of the practical and technical skills used during radio and podcast production including research, factual production, and studio expertise. Students are encouraged to think creatively and will work in teams to present live audio content for an identified radio audience reflecting current industry practice. Students are given time to practise recording sound on location, in the radio studios, audio editing, and to work on their own creative projects for assessment.CoreSound for Visual Media 2021-22AUP1004MLevel 42021-22This module is designed to provide an overview of current industry techniques and practices, including an understanding the route from edit platforms to final sound mix; cleaning up and replacing original recorded sound; recording and placing commentary, dialogue, effects and music editing; and the addition of creative elements to create aural landscapes for still or moving images. Music and sound effects library sources, server based libraries and importing and exporting audio files, sourcing, cataloguing and sifting.CoreUnderstanding The Creative Industries 2021-22AUP1007MLevel 42021-22This module aims to contextualise students production practices by introducing them to the ways in which both media and music institutions within the creative and cultural industries are organised. The module aims to explore and examine key issues in the history and current organisation of, and possible changes in, the cultural industries as institutions and practices. Students have the opportunity to develop an understanding of the legal, ethical, regulatory, and self-regulatory frameworks within which they operate.CoreAuditory Culture 2022-23AUP2005MLevel 52022-23This module sets out to explore some of the ways in which we make, sense, and transform ourselves and our worlds through our sonic and auditory cultures. We will focus on a number of important phenomena in our consideration of sonic practices, ways of hearing and contemporary scholarship on the auditory dimensions of media. Designed to engage both Media Studies and Sound and Music Production students in their respective fields, we will move from discussions of sound in relation to the affective capacities of the body through discussion of audition in relation to space and place (focused through the concept of the soundscape). We will consider discussions of sound and technology and explore concepts and phenomena of noise and silence in sonic and musical experience. This module encourages collaborative research in the spirit of Student as Producer, the organizing principle of teaching and learning in the university.CorePractices of Listening 2022-23AUP2003MLevel 52022-23A broad look at audio-culture from the twentieth century to the present, offering challenge and insight to Film & TV specialists. Vision is often privileged, resulting in a relative paucity of language for discussing sound. This problem is addressed, looking at texts from key theorists and practitioners, considering sound not in addition to vision, but independently, in music, radio, art and daily life.CoreResearch Methods and Practice 2022-23AUP2016MLevel 52022-23In this module, we consider research as a process that informs both practice (broadly defined) and theory. This module enables students to engage with methods for researching audiences, institutions and auditory culture; and primary sources such as digital data, film, television and video game soundtracks and archival materials. We will critically reflect on various stages of the research process, including formulating research questions and objectives; developing a literature review; selecting appropriate methods; and considering research ethics. In doing so, this module prepares students for their Level 3 Independent Study Project, as well as their Level 3 Audio Projects and Creative Enterprise/Creative Industries Case Study.CoreSound Branding 2022-23AUP2015MLevel 52022-23The module is designed to examine and analyse the use of audio and music in the cultural industries. Specifically, the increasing importance of sonic branding in media networks, corporate branding and advertising. Audiences and consumers are mostly aware when they are a target for advertising and/or branding, but equally may have an unconscious understanding of the message. A number of key questions centre on the cultural effects of advertising and branding for example the salience of music in order to identify with and promote a brand: note the yearly and eagerly awaited John Lewis Christmas ads. Similarly, how does one know one is listening to specific BBC or commercial radio station just from the jingles or station sound? The module explores these questions in two ways: firstly, by providing the opportunity to understand how these messages are constructed and more specifically how the use of audio and music differentiates a brand from its competitors, and secondly, by researching and understanding the creative process of sonic branding production in an industry context. Students are encouraged to apply these ideas via the application of branding and audience research in order to pitch a short piece of created audio designed from a specific brief.CoreAudio Post Production 2022-23AUP2020MLevel 52022-23This module further develops students skills through use of advanced techniques of sound editing and design for all visual media outputs, such as film, television and screen devices. Through this, a deeper understanding of the role of the sound editor/sound designer and the audio post-production processes involved at the later stages of completion is achieved. Students learn how sound is acquired for film and television productions and what happens to the sound after the picture editing is completed. Students will work with digital audio workstations and software technologies and the sound dubbing theatre. Areas covered include synchronising sound and picture rushes, import/export of audio files, supplying audio files for the editing process, audio tracklaying using Digital Audio Workstations (DAWs), Editing dialogue and speech, recording Foley*, ADR* to picture; recording commentary and narration. Creative use of music in sound post-production is also covered, including composer spotting sessions, selecting and using production music and assessing musical requirements. The roles of mixer, assistant and sound editor are explored, in relation to selecting and assembling sound recordings and producing different mixes in preparation for final sound production of a television programme, film or screen based output. Students will understand the distinctive role of the film, television and screen sound editor and the creative sound post-production process for all moving image productions. (*The art of movement re-recording and using props for sound effects creation to picture) (*Automated Dialogue Replacement)OptionalCreative Sound Design 2022-23AUP2019MLevel 52022-23This practice module equips students with the tools and techniques to harness their creativity in the creation of sonic worlds for visual and interactive media. Paying particular attention to story telling and audio manipulation and synthesis techniques, the module focuses on sound design for games, animation, advertising, promos, and idents. The basic principles of soundtrack production for film and TV are also introduced. However, these aspects of sound design are developed further in semester Bs Audio Post Production module. The module also explores sound design as a story-telling tool in radio/podcasting and the creation of user interface sounds for devices, exhibitions and other technologies we interact with in everyday life.OptionalLocation Sound 2022-23AUP2021MLevel 52022-23Location sound recording is a critical component of the film-making process. Ranging from the practical aspects such as multichannel field recording and microphone types, to understanding on-set etiquette and working with actors, it is a hugely challenging technical and artistic craft. Students will learn how separate and synchronous sound is utilised in film production and how to effectively capture dialogue for factual and fiction productions. This module will equip students with the essential skills needed to provide filmmakers with high quality production sound.OptionalMusic Mixing and Mastering 2022-23AUP2018MLevel 52022-23This module focuses on the development of students music mixing and mastering skills to enable the completion and presentation of their music productions in a professional manner. The module builds upon the core production and mix skills learned at level one but places greater emphasis on technical accuracy and sonic contextualisation of their work. Students will be required to mix and master a range of musical material and deliver this as a portfolio of work.OptionalMusic Production 2022-23AUP2017MLevel 52022-23This module enables students to develop a range of music production skills, approaches and techniques that are relevant to the dynamic and challenging environment of the current recorded music industry. The module builds upon the core tracking and production skills learned at level one but places a greater emphasis on sonic aesthetics and overall project delivery. Students will be required to make high quality recordings and then develop the sonic properties of these recording by applying various industry standard music production techniques appropriate to a devised brief.OptionalSound and Music Production Study Period Abroad (USA) 2022-23AUP2009MLevel 52022-23OptionalSound Craft and Radio Studio Production 2022-23MED2282MLevel 52022-23This module offers students the opportunity to produce and present a live radio show and gain a professional industry credit. Students can work in small collaborative teams to pitch a programme commission for a nominated radio station/online radio platform. They will be expected to research and specialise in one programme-making role and can develop technical, creative, and production skills. The module also allows students to develop a range of advanced skills to produce specialist, high-quality audio artefacts. Stories can be produced in audio drama, factual, and podcast formats, with high production values for an identified audience or platform. Students can work in small collaborative teams to develop ambitious and innovative ideas for a client commission and will be supported by experienced tutors and industry professionals to develop advanced skills in editing, recording, and audio production techniques. Critical studies content will be delivered via linked seminars throughout the year, to ensure practice and theory are underpinning each other. This will include exploring issues of audience, diversity, law, and ethics.OptionalCommunity Impact and Engagement 2023-24MED3290MLevel 62023-24This module offers students the opportunity to use their skills to help a public, private, or school community to solve a problem, fulfil a need, or create educational materials. Students are introduced to the range of skills required when working with such an organisation. They can work directly with the community, with the support of a tutor, to identify a specific need or problem. Students are then expected to use their skills to propose a creative project or educational materials as a solution, while also ensuring that they comply with the laws and regulations governing the community. They can then mentor the community as it creates the project or materials. Students will be encouraged to work collaboratively and to produce media for contemporary platforms.CoreProject 1 2023-24AUP3003MLevel 62023-24This module expects students to produce an advanced concept-led project using the technologies centred upon audio, music and/or broadcast formats. It provides an opportunity to produce work to an advanced level of creativity and technique, in a practice based medium, and will offer opportunities to undertake interdisciplinary production.CoreProject 2 2023-24AUP3004MLevel 62023-24This module expects students to produce an advanced concept-led project using the technologies centred upon audio, music and/or broadcast formats. It provides an opportunity to produce work to an advanced level of creativity and technique, in a practice based medium, and will offer opportunities to undertake interdisciplinary production.CoreSound and Music Industries Case Study 2023-24AUP3007MLevel 62023-24This module will introduce students to a range of professional skills and research approaches relevant to understanding how the sound and music organisations are structured, network, operate and function. The assignments are geared towards exploring the context of working within the sound and music creative industries and to inform their personal development as professionals.CoreSound and Music Production Independent Study 2023-24AUP3005MLevel 62023-24The Audio Independent Study dissertation is the culmination of each student's undergraduate investigation into the structures and debates surrounding cultural production and takes the form of an extended essay. The chosen subject will facilitate involvement with issues relevant to contemporary media practice.Core

How you are assessed

Assessment on this course is by a range of practical production projects both individually and within groups, and includes presentations and essays, reports, and case studies. The way students are assessed on this course may vary for each module.

The University of Lincolns policy is to ensure that staff return assessments to students promptly.

Assessment on this course is by a range of practical production projects both individually and within groups, and includes presentations and essays, reports, and case studies. The way students are assessed on this course may vary for each module.

The University of Lincolns policy is to ensure that staff return assessments to students promptly.

Fees and Scholarships

Going to university is a life-changing step and it's important to understand the costs involved and the funding options available before you start. A full breakdown of the fees associated with this programme can be found on our course fees pages.

Course Fees

For eligible undergraduate students going to university for the first time, scholarships and bursaries are available to help cover costs. The University of Lincoln offers a variety of merit-based and subject-specific bursaries and scholarships. For full details and information about eligibility, visit our scholarships and bursaries pages.

Course-Specific Additional Costs

Project costs can vary depending on the nature of the practical work chosen by the student. Students are asked to consider costs when proposing a project. There are funds currently available within the School to students at all levels to provide support with such projects.

Please refer to the Placements tab for further information on costs associated with exchange programmes.

Students are responsible for travel, accommodation, and general living costs while undertaking work experience or internships.

Going to university is a life-changing step and it's important to understand the costs involved and the funding options available before you start. A full breakdown of the fees associated with this programme can be found on our course fees pages.

Course Fees

For eligible undergraduate students going to university for the first time, scholarships and bursaries are available to help cover costs. The University of Lincoln offers a variety of merit-based and subject-specific bursaries and scholarships. For full details and information about eligibility, visit our scholarships and bursaries pages.

Course-Specific Additional Costs

Project costs can vary depending on the nature of the practical work chosen by the student. Students are asked to consider costs when proposing a project. There are funds currently available within the School to students at all levels to provide support with such projects.

Please refer to the Placements tab for further information on costs associated with exchange programmes.

Students are responsible for travel, accommodation, and general living costs while undertaking work experience or internships.

Entry Requirements 2022-23

United Kingdom

GCE Advanced Levels: BBC

International Baccalaureate: 29 points overall

BTEC Extended Diploma: Distinction, Merit, Merit

Access to Higher Education Diploma: 45 Level 3 credits with a minimum of 112 UCAS Tariff points

Applicants will also need at least three GCSEs at grade 4 (C) or above, which must include English. Equivalent Level 2 qualifications may be considered.

International

Non UK Qualifications:

If you have studied outside of the UK, and are unsure whether your qualification meets the above requirements, please visit our country pages https://www.lincoln.ac.uk/home/studywithus/internationalstudents/entryrequirementsandyourcountry/ for information on equivalent qualifications.

EU and Overseas students will be required to demonstrate English language proficiency equivalent to IELTS 6.0 overall, with a minimum of 5.5 in each element. For information regarding other English language qualifications we accept, please visit the English Requirements page https://www.lincoln.ac.uk/home/studywithus/internationalstudents/englishlanguagerequirementsandsupport/englishlanguagerequirements/

If you do not meet the above IELTS requirements, you may be able to take part in one of our Pre-sessional English and Academic Study Skills courses.

If you would like further information about entry requirements, or would like to discuss whether the qualifications you are currently studying are acceptable, please contact the Admissions team on 01522 886097, or email admissions@lincoln.ac.uk

Entry Requirements 2021-22

United Kingdom

GCE Advanced Levels: BBC

International Baccalaureate: 29 points overall

BTEC Extended Diploma: Distinction, Merit, Merit

Access to Higher Education Diploma: 45 Level 3 credits with a minimum of 112 UCAS Tariff points

Applicants will also need at least three GCSEs at grade 4 (C) or above, which must include English. Equivalent Level 2 qualifications may be considered.

International

Non UK Qualifications:

If you have studied outside of the UK, and are unsure whether your qualification meets the above requirements, please visit our country pages https://www.lincoln.ac.uk/home/studywithus/internationalstudents/entryrequirementsandyourcountry/ for information on equivalent qualifications.

EU and Overseas students will be required to demonstrate English language proficiency equivalent to IELTS 6.0 overall, with a minimum of 5.5 in each element. For information regarding other English language qualifications we accept, please visit the English Requirements page https://www.lincoln.ac.uk/home/studywithus/internationalstudents/englishlanguagerequirementsandsupport/englishlanguagerequirements/

If you do not meet the above IELTS requirements, you may be able to take part in one of our Pre-sessional English and Academic Study Skills courses.

If you would like further information about entry requirements, or would like to discuss whether the qualifications you are currently studying are acceptable, please contact the Admissions team on 01522 886097, or email admissions@lincoln.ac.uk

Specialist Facilities

Students on this course have access to a range of specialist equipment, including two multi-channel recording studios for music and drama production; two dubbing theatres for audio post- production for film, TV, games, and animation; three radio production studios; Siren Radio, the on campus community radio station; Brayford Radio, the online student radio station; music rehearsal rooms; and several audio edit suites with an extensive range of editing and audio processing software. High-end mobile kit is available for sound and field recording on location.

All Sound and Music Production students can currently use Pro Tools software and have access to Ableton Live Suite and Adobe Creative Cloud software, including Audition, for the duration of their studies. View our facilities.

"What I enjoyed the most was learning both theoretical concepts and professional practices. Each assignment allowed a personal approach where I collaborated creatively with students on other courses and outside the University, which helped with developing professional relationships.’

Helena Spychala, BA (Hons), Sound and Music Production graduate

Career Opportunities

This course aims to equip graduates for a wide range of roles in music production, radio, film, and TV, games, animation, mobile and web applications, audio engineering, and audio event management.

Lincoln graduates have gone on to work for the BBC, Channel 4, The Church Studios, Fonic audio post production, Sweet Justice Game Audio, and Sky.

Visit Us in Person

The best way to find out what it is really like to live and learn at Lincoln is to join us for one of our Open Days. Visiting us in person is important and will help you to get a real feel for what it might be like to study here.

Book Your Place

Related Courses

The University intends to provide its courses as outlined in these pages, although the University may make changes in accordance with the Student Admissions Terms and Conditions.
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