Key Information

Full-time

3 years

Typical Offer

BBC (112 UCAS Tariff points from a minimum of 3 A levels)

Campus

Brayford Pool

Validation Status

Validated

Fees

View

UCAS Code

W270

Course Code

ANIANIUB

Key Information

Full-time

3 years

Typical Offer

BBC (112 UCAS Tariff points from a minimum of 3 A levels)

Campus

Brayford Pool

Validation Status

Validated

Fees

View

UCAS Code

W270

Course Code

ANIANIUB

BA (Hons) Animation and Visual Effects BA (Hons) Animation and Visual Effects

The University of Lincoln has been named Modern University of the Year in The Times and The Sunday Times Good University Guide 2021.

Key Information

Full-time

3 years

Typical Offer

BBC (112 UCAS Tariff points from a minimum of 3 A levels)

Campus

Brayford Pool

Validation Status

Validated

Fees

View

UCAS Code

W270

Course Code

ANIANIUB

Key Information

Full-time

3 years

Typical Offer

BBC (112 UCAS Tariff points from a minimum of 3 A levels)

Campus

Brayford Pool

Validation Status

Validated

Fees

View

UCAS Code

W270

Course Code

ANIANIUB

Sultan Efe - Programme Leader/Senior Lecturer

Sultan Efe - Programme Leader/Senior Lecturer

Sultan is a senior lecturer in animation at University of Lincoln, UK. He began his career as a freelance interactive designer and a technical tutor in 2001. He has been delivering 3D animation subjects both as a freelance technical tutor and as a lecturer for the last 15 years.

School Staff List

Welcome to BA (Hons) Animation and Visual Effects

Animation and Visual Effects at Lincoln offers an introduction to the innovative world of animation and visual effects through moving image, digital visualisation, and contemporary narrative.

The course enables students to develop into creative animators and artists with the flexibility to practise their craft in a variety of media. It covers a range of skills, including the fundamentals of animation, storytelling, performance, design, drawing, 3D modelling, 2D and CG animation, compositing, animation theory, and the production of
short films.

The degree aims to ensure employability, research-led teaching, industry practices, creativity, student-led intellectual inquiry and technical expertise are at the heart of its teaching and learning environment.

The Lincoln School of Film and Media has had success at the Royal Television Society awards. In 2019, student film Papier won Best Animation at the awards. The animation was made by students Tabitha Lay, Emily Leaning, Katie Thomas, Natasha Ray, and Charlie Bartlett. Student animations Harlem Nocturne and Uplifted were also nominated in the Best Animation category at the awards.

Welcome to BA (Hons) Animation and Visual Effects

Animation and Visual Effects at Lincoln offers an introduction to the innovative world of animation and visual effects through moving image, digital visualisation, and contemporary narrative.

The course enables students to develop into creative animators and artists with the flexibility to practise their craft in a variety of media. It covers a range of skills, including the fundamentals of animation, storytelling, performance, design, drawing, 3D modelling, 2D and computer-generated animation, compositing, animation theory, and the production of short films.

The Lincoln School of Film and Media has had success at the Royal Television Society awards. In 2019, student film Papier won Best Animation at the awards. The animation was made by students Tabitha Lay, Emily Leaning, Katie Thomas, Natasha Ray, and Charlie Bartlett. Student animations Harlem Nocturne and Uplifted were also nominated in the Best Animation category at the awards.

How You Study

This course aims to provide a thorough grounding in classical animation principles as well as an introduction to digital techniques for animation and visual effects.

Life drawing forms an integral part of the programme, combined with developing narrative, character design, and animation techniques. Students are encouraged to participate in various stages of production, such as character animation, art direction and lighting, digital compositing and effects, post-production techniques, and production management.

In the final year, they can work as part of a team to produce a short
film that sets the premise for their personal showreel.

Industry practitioners are part of the teaching team on the course including film, television, and video games animators.

What You Need to Know

We want you to have all the information you need to make an informed decision on where and what you want to study. To help you choose the course that’s right for you, we aim to bring to your attention all the important information you may need. Our What You Need to Know page offers detailed information on key areas including contact hours, assessment, optional modules, and additional costs.

Find out More

How You Study

This course aims to provide a thorough grounding in classical animation principles as well as an introduction to digital techniques for animation and visual effects.

Life drawing forms an integral part of the programme, combined with developing narrative, character design, and animation techniques. Students are encouraged to participate in various stages of production, such as character animation, art direction and lighting, digital compositing and effects, post-production techniques, and production management.

In the final year, they can work as part of a team to produce a short film that sets the premise for their personal showreel.

Industry practitioners are part of the teaching team on the course including film, television, and video games animators.

What You Need to Know

We want you to have all the information you need to make an informed decision on where and what you want to study. To help you choose the course that’s right for you, we aim to bring to your attention all the important information you may need. Our What You Need to Know page offers detailed information on key areas including contact hours, assessment, optional modules, and additional costs.

Find out More

An Introduction to Your Modules

Module Overview

This module is designed to introduce students to the basic principles of animation. Through a series of exercises that explore the techniques used to animate a basic sequence, the learner is introduced to the fundamental concepts behind all animation.

Module Overview

This module will introduce students to contemporary digital methods and software tools used for producing 3D CGI and animation.

Module Overview

This module offers the chance for students to engage in the design process for animation. This includes idea generation, character design, background design, prop design and colour systems.

Module Overview

This module delivers fundamental learning and skill development in the area of Drawing for Animation. Life drawing is an essential skill required for animation and will be used in this module to help develop proficiency in expressing movement, emotion and gestures competently and effectively.

Module Overview

This module outlines the important developments that have occurred within the field of animation since its conception in the late 1800s and traces the theories, debates and movements that have steered the medium, from early pioneers to current practitioners.

Module Overview

This module will address three main aspects of animation production; story, character and film language. The module is based on a model of learning that enables students to explore past, contemporary, short and long character driven narratives, story format, structure, plot thrusts and character development.

Module Overview

This module explores the creation of a narrative through a typical animation production workflow. There will be focus on narrative elements to help with the construction of a short piece. Students will be introduced to a range of films within a chosen theme which are used to promote understanding of film language and the construction of a short scene or moment.

Module Overview

This module will address two important aspect of production design in 3D animation: character and set construction with an emphasis on visual storytelling. The module is based on a model of learning that incorporates research on visual reference, artististic and technical skills and design principles in problem-solving contexts.

Module Overview

The character animation module develops a professional skill level in animation required for the production environment. This module aims to challenge students through the further development of physical believability within their animation through a more detailed understanding of staging, timing and weight. The student will also gain an understanding of acting techniques in order to develop personality within their characters and gain an understanding of the relationships of screen acting and performance within professional character animation.

Module Overview

The drawing for animation module is intended to develop a professional drawing skill set for production level animation.

Module Overview

This module aims to develop critical thinking and analysis with an emphasis on self-directed study, to prepare learners for the dissertation module at level 6. The emphasis of this module is on the tools of research, including primary and secondary forms, and how vital these are in informing a body of critical work. Students will apply the tools of research to an essay proposal, showing evidence of critical analysis and including a literature review, which will enable them to progress to their dissertation module.

Module Overview

The Dissertation module underpins the theory already outlined at level 5 to enable students to research and write their own dissertation paper on an animation topic of their choice.

Module Overview

The module aims to prepare students for the creative and professional challenges of bringing a conceptual idea to the stage of feasible project proposal, which can be presented to a client, employer or commissioner.

Module Overview

Within this module, students have the opportunity to take forward the work created and developed in pre-production, to form the central element of the production. Students may negotiate their time, referring to the plan produced in pre-production, to form small cohesive teams, reflective of how a production would be structured in a professional animation practice.

Module Overview

The module is based on a model of learning that incorporates knowledge, skills and design principles in problem-solving contexts. Whilst maintaining a focus on the established techniques and processes of digital compositing using industry standard compositing tools, asset handling practices and how they may be used in specific animation processes and workflows, students will adopt a learning process which enables them to approach problems and offer solutions that are appropriate, distinctive and adaptable.

Module Overview

The aim of this module is for students to apply the skills and knowledge they have gained during their studies to create a final year professional portfolio to show future employers.

† Some courses may offer optional modules. The availability of optional modules may vary from year to year and will be subject to minimum student numbers being achieved. This means that the availability of specific optional modules cannot be guaranteed. Optional module selection may also be affected by staff availability.

An Introduction to Your Modules

Module Overview

This module is designed to introduce students to the basic principles of animation. Through a series of exercises that explore the techniques used to animate a basic sequence, the learner is introduced to the fundamental concepts behind all animation.

Module Overview

This module will introduce students to contemporary digital methods and software tools used for producing 3D CGI and animation.

Module Overview

This module offers the chance for students to engage in the design process for animation. This includes idea generation, character design, background design, prop design and colour systems.

Module Overview

This module delivers fundamental learning and skill development in the area of Drawing for Animation. Life drawing is an essential skill required for animation and will be used in this module to help develop proficiency in expressing movement, emotion and gestures competently and effectively.

Module Overview

This module outlines the important developments that have occurred within the field of animation since its conception in the late 1800s and traces the theories, debates and movements that have steered the medium, from early pioneers to current practitioners.

Module Overview

This module will address three main aspects of animation production; story, character and film language. The module is based on a model of learning that enables students to explore past, contemporary, short and long character driven narratives, story format, structure, plot thrusts and character development.

Module Overview

This module explores the creation of a narrative through a typical animation production workflow. There will be focus on narrative elements to help with the construction of a short piece. Students will be introduced to a range of films within a chosen theme which are used to promote understanding of film language and the construction of a short scene or moment.

Module Overview

This module will address two important aspect of production design in 3D animation: character and set construction with an emphasis on visual storytelling. The module is based on a model of learning that incorporates research on visual reference, artististic and technical skills and design principles in problem-solving contexts.

Module Overview

The character animation module develops a professional skill level in animation required for the production environment. This module aims to challenge students through the further development of physical believability within their animation through a more detailed understanding of staging, timing and weight. The student will also gain an understanding of acting techniques in order to develop personality within their characters and gain an understanding of the relationships of screen acting and performance within professional character animation.

Module Overview

The drawing for animation module is intended to develop a professional drawing skill set for production level animation.

Module Overview

This module aims to develop critical thinking and analysis with an emphasis on self-directed study, to prepare learners for the dissertation module at level 6. The emphasis of this module is on the tools of research, including primary and secondary forms, and how vital these are in informing a body of critical work. Students will apply the tools of research to an essay proposal, showing evidence of critical analysis and including a literature review, which will enable them to progress to their dissertation module.

Module Overview

The Dissertation module underpins the theory already outlined at level 5 to enable students to research and write their own dissertation paper on an animation topic of their choice.

Module Overview

The module aims to prepare students for the creative and professional challenges of bringing a conceptual idea to the stage of feasible project proposal, which can be presented to a client, employer or commissioner.

Module Overview

Within this module, students have the opportunity to take forward the work created and developed in pre-production, to form the central element of the production. Students may negotiate their time, referring to the plan produced in pre-production, to form small cohesive teams, reflective of how a production would be structured in a professional animation practice.

Module Overview

The module is based on a model of learning that incorporates knowledge, skills and design principles in problem-solving contexts. Whilst maintaining a focus on the established techniques and processes of digital compositing using industry standard compositing tools, asset handling practices and how they may be used in specific animation processes and workflows, students will adopt a learning process which enables them to approach problems and offer solutions that are appropriate, distinctive and adaptable.

Module Overview

The aim of this module is for students to apply the skills and knowledge they have gained during their studies to create a final year professional portfolio to show future employers.

† Some courses may offer optional modules. The availability of optional modules may vary from year to year and will be subject to minimum student numbers being achieved. This means that the availability of specific optional modules cannot be guaranteed. Optional module selection may also be affected by staff availability.

How you are assessed

For this course assessment is 100% by coursework in each year. The way students are assessed on this course may vary for each module. Assessment methods include practical work, written assignments, and reviews of their own creative outputs. The weighting given to each assessment method may vary across each academic year. The University of Lincoln’s policy is to ensure that staff return assessments to students promptly.

Each term includes advisory progress reviews. All studio modules are assessed on both studio production and supporting research presentation, with varying weightings.

For this course assessment is 100% by coursework in each year. The way students are assessed on this course may vary for each module. Assessment methods include practical work, written assignments, and reviews of their own creative outputs. The weighting given to each assessment method may vary across each academic year. The University of Lincoln’s policy is to ensure that staff return assessments to students promptly.

Each term includes advisory progress reviews. All studio modules are assessed on both studio production and supporting research presentation, with varying weightings.

Fees and Scholarships

Going to university is a life-changing step and it's important to understand the costs involved and the funding options available before you start. A full breakdown of the fees associated with this programme can be found on our course fees pages.

Course Fees

For eligible undergraduate students going to university for the first time, scholarships and bursaries are available to help cover costs. The University of Lincoln offers a variety of merit-based and subject-specific bursaries and scholarships. For full details and information about eligibility, visit our scholarships and bursaries pages.

Course-Specific Additional Costs

Students participating in optional field trips are expected to pay for the cost of their travel, accommodation, and general living expenses. Any trips included within a compulsory module are fully funded.

Additional material costs depend on the mediums you choose to work in.

Going to university is a life-changing step and it's important to understand the costs involved and the funding options available before you start. A full breakdown of the fees associated with this programme can be found on our course fees pages.

Course Fees

For eligible undergraduate students going to university for the first time, scholarships and bursaries are available to help cover costs. The University of Lincoln offers a variety of merit-based and subject-specific bursaries and scholarships. For full details and information about eligibility, visit our scholarships and bursaries pages.

Course-Specific Additional Costs

Students participating in optional field trips are expected to pay for the cost of their travel, accommodation, and general living expenses. Any trips included within a compulsory module are fully funded.

Additional material costs depend on the mediums you choose to work in.

Entry Requirements 2020-21

United Kingdom

GCE Advanced Levels: BBC

International Baccalaureate: 29 points overall

BTEC Extended Diploma: Distinction, Merit, Merit

Access to Higher Education Diploma: 45 Level 3 credits with a minimum of 112 UCAS Tariff points

Applicants will also need at least three GCSEs at grade 4 (C) or above, which must include English. Equivalent Level 2 qualifications may be considered.

International

Non UK Qualifications:

If you have studied outside of the UK, and are unsure whether your qualification meets the above requirements, please visit our country pages https://www.lincoln.ac.uk/home/studywithus/internationalstudents/entryrequirementsandyourcountry/ for information on equivalent qualifications.

EU and Overseas students will be required to demonstrate English language proficiency equivalent to IELTS 6.0 overall, with a minimum of 5.5 in each element. For information regarding other English language qualifications we accept, please visit the English Requirements page https://www.lincoln.ac.uk/home/studywithus/internationalstudents/englishlanguagerequirementsandsupport/englishlanguagerequirements/

If you do not meet the above IELTS requirements, you may be able to take part in one of our Pre-sessional English and Academic Study Skills courses.

For applicants who do not meet our standard entry requirements, our Arts Foundation Year can provide an alternative route of entry onto our full degree programmes:
https://www.lincoln.ac.uk/home/course/afyafyub/

If you would like further information about entry requirements, or would like to discuss whether the qualifications you are currently studying are acceptable, please contact the Admissions team on 01522 886097, or email admissions@lincoln.ac.uk

Entry Requirements 2021-22

United Kingdom

GCE Advanced Levels: BBC

International Baccalaureate: 29 points overall

BTEC Extended Diploma: Distinction, Merit, Merit

Access to Higher Education Diploma: 45 Level 3 credits with a minimum of 112 UCAS Tariff points

Applicants will also need at least three GCSEs at grade 4 (C) or above, which must include English. Equivalent Level 2 qualifications may be considered.

International

Non UK Qualifications:

If you have studied outside of the UK, and are unsure whether your qualification meets the above requirements, please visit our country pages https://www.lincoln.ac.uk/home/studywithus/internationalstudents/entryrequirementsandyourcountry/ for information on equivalent qualifications.

EU and Overseas students will be required to demonstrate English language proficiency equivalent to IELTS 6.0 overall, with a minimum of 5.5 in each element. For information regarding other English language qualifications we accept, please visit the English Requirements page https://www.lincoln.ac.uk/home/studywithus/internationalstudents/englishlanguagerequirementsandsupport/englishlanguagerequirements/

If you do not meet the above IELTS requirements, you may be able to take part in one of our Pre-sessional English and Academic Study Skills courses.

For applicants who do not meet our standard entry requirements, our Arts Foundation Year can provide an alternative route of entry onto our full degree programmes:
https://www.lincoln.ac.uk/home/course/afyafyub/

If you would like further information about entry requirements, or would like to discuss whether the qualifications you are currently studying are acceptable, please contact the Admissions team on 01522 886097, or email admissions@lincoln.ac.uk

Teaching and Learning During Covid-19

At Lincoln, Covid-19 has encouraged us to review our practices and, as a result, to take the opportunity to find new ways to enhance the student experience. We have made changes to our teaching and learning approach and to our campus, to ensure that students and staff can enjoy a safe and positive learning experience. We will continue to follow Government guidance and work closely with the local Public Health experts as the situation progresses, and adapt our teaching and learning accordingly to keep our campus as safe as possible.

Specialist Facilities

Students can access specialist industry-standard facilities and equipment, including sound design and digital film production facilities, dedicated studios, workshops, Mac and PC suites, a render farm, and gallery space.

All Animation and Visual Effects students currently have free access to Adobe Creative Cloud software for the duration of their studies via our media and design labs. Additional material costs will depend on the mediums you choose to work in.

Students on the course also have the opportunity to hear from visiting guest speakers from many parts of the animation and media industries. Recent speakers have included those from Framestore and Industrial Light and Magic, please visit the visiting speakers page for more details.

A Creative Environment

The College of Arts at the University of Lincoln offers a dynamic and collaborative creative environment in which to develop your skills. Recently, students on our Animation and Visual Effects course worked alongside their peers studying Dance to capture movement to form short 2D animations.

Animation students working with Dance students to capture movement for 2D animations

"The University of Lincoln gave me crucial contacts within the animation industry to help launch my career. It gave me the required knowledge and understanding to start my first job with confidence."

Alison Oxborrow, BA (Hons) Animation and Visual Effects graduate and Assistant Animator at Studio Aka.

Award-winning Students

Papier by Tabitha Lay, Emily Leaning, Katie Thomas, Natasha Ray, and Charlie Bartlett, was crowned winner of the Animation category at the Royal Television Society Midlands Student Awards 2019. Programme Leader Jane Batkin said: “We are incredibly proud that our students were nominated and that Papier has won the RTS student award this year! All the students involved made a phenomenal effort to create these films and it’s fabulous that their work has been recognised at this level.”

To view a showcase of student work, please visit the Animation@Lincoln YouTube channel.

Winning students at the RTS Midlands Student Awards 2019

Study Trips

Students on this course have the opportunity to take part in study trips and overseas visits. Recent destinations have included the Anime Festival in Tokyo; Annecy International Animated Film Festival in France; the Walt Disney Studios and Jim Henson Studios in Los Angeles; NBC; the University of California; and Warner Bros. Studios.

Those who choose to participate in optional field trips are expected to cover the cost of their travel, accommodation, and general living expenses. Any trips included within a compulsory module, such as a visit to an animation or VFX studio in previous years, are fully-funded.

In 2018, students attended a trip to Toronto and were invited to Guru Animation Studios, as well as visiting Comic Con. Find out more about the trip.

Group of Animation students and tutors on a study trip to Toronto, Canada

Interviews

2021 Entry

For 2021 entry applicants for this course will be required to undertake an interview before an offer of study is made.

2020 Entry

Students will be invited to attend a portfolio review once an offer of study has been made.

“I was able to secure a role as a Junior Animator on the acclaimed LEGO video games series at TT Games, before I even graduated. I wouldn't have been able to do this were it not for the phenomenal guidance and expert tuition I received at the University of Lincoln.”

Thaxnay Kapdee, BA (Hons) Animation graduate

Career Opportunities

This degree aims to equip graduates for careers in animation and computer games artistry, and as 3D artists who work in visual effects, broadcast, commercial production, and visualisation.

Our graduates have secured jobs with leading practitioners across the animation industries including TT Games, Tandem Films, Lupus Films, Double Negative, Cinesite and Framestore CFC. Lincoln graduates have worked on films such as The Tiger Who Came to Tea, Ethel and Ernest, The Snowman and the Snowdog, The Jungle Book, Man of Steel, Inception, Wonder Woman, and the featurette We're Going on a Bear Hunt.

Virtual Open Days

While you may not be able to visit us in person at the moment, you can still find out more about the University of Lincoln and what it is like to live and study here at one of our live Virtual Open Days.

Book Your Place

Related Courses

The University intends to provide its courses as outlined in these pages, although the University may make changes in accordance with the Student Admissions Terms and Conditions.
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