BA (Hons)
Sound and Music Production

Key Information


3 years

Typical Offer

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Brayford Pool



Academic Year

Course Overview

This specialist degree enables you to develop the required industry production skills for a career in audio postproduction (film, TV, and animation), radio and music. We have strong relationships with industry including a recent partnership with the iconic Abbey Road Studios in London. You can participate in workshops with industry professionals at Abbey Road Studios which will form an integral part of your learning and development. Our industry partnerships have led to students securing audio positions with the BBC, Channel 4, Sky, The Church Studios, Pinewood Studios, Fonic, and Sweet Justice Sound, as well as freelance roles.

Underpinned by theory and research, this programme enables you to think critically and creatively about sound alongside gaining hands-on skills in order to prepare you for individual creative practice, further study, or careers in education and research. Previous students have pursued Master's degrees at institutions including the Berklee School of Music.

Teaching staff include a mix of industry-connected professionals and academic researchers who contribute their knowledge and experience to provide a comprehensive understanding of sound as it applies to music, radio, and postproduction industry and culture. You can also benefit from guest lectures and masterclasses delivered by industry experts. Previous guest lecturers include Andy Barlow (producer for U2), Tony Platt (recording engineer AC/DC), and Alannah Chance (producer BBC radio).

You'll be able to develop and hone your skills in our professional industry-standard recording and radio broadcast studios, sound theatre, and edit suites, using industry-standard audio software such as Pro Tools, iZotope, Logic and Adobe Suite. Each student receives their own copy of Avid Pro Tools for the duration of the course enabling them to work on or off campus to develop their skills and portfolio. There may be opportunities to learn official AVID courseware and have the option to become AVID certified through external examinations (subject to availability).

Opportunities are available to volunteer for Siren Radio, our on-campus community station which broadcasts daily to the city of Lincoln on 107.3 FM and globally online, as well as potentially secure experience and paid work in live sound through our on-campus performance venue, The Engine Shed.

Why Choose Lincoln

Industry-standard professional studios and edit suites

Opportunities to gain paid work experience on campus

Learn from staff and guest speakers directly connected to industry

Option to participate in sessions at Abbey Road Studios

Receive your own copy of Avid Pro Tools for the duration of the course

YouTube video for Why Choose Lincoln

How You Study

On this course, students can develop their knowledge, theory, and practice of sound and music production. This culminates in their own independent projects (two advanced pieces of client-based practice work), along with an extended piece of academic work in the form of a dissertation.

In your first year, you will undertake a selection of core practical and theoretical modules to provide you with a solid foundation in sound as it applies to postproduction, radio, and music production. There will be opportunities for you to book our recording spaces for collaboration with students from film production, animation, journalism, and music.

In your second year, you can focus on your key areas of interest (post, radio, and/or music) through elective modules. Additionally, you will also prepare for your final-year dissertation through design of your major research project.

Your final year will enable you to bring together all of your previous creative, practical, and theoretical studies to produce two major client-based sound project portfolios, as well as complete your dissertation on your key area of interest.

For students who are interested in studying abroad, there may be the option to take part in an exchange programme in the USA. Please note that fees for the placement are included but travel, accommodation, and general living costs are the responsibility of the student.

We Visited Abbey Road Studios!

Our students were able to experience a day in the life of some of the world’s most eminent record producers and performers during their time at Abbey Road Studios. Industry professionals on hand to lend their support to the students included Abbey Road engineer Paul Pritchard. Paul has worked with some of the biggest recording artists in history, including Paul McCartney, Elton John and Freddie Mercury.

YouTube video for We Visited Abbey Road Studios!


† Some courses may offer optional modules. The availability of optional modules may vary from year to year and will be subject to minimum student numbers being achieved. This means that the availability of specific optional modules cannot be guaranteed. Optional module selection may also be affected by staff availability.

Electronic Music Production 2024-25AUP1005MLevel 42024-25In this module students are invited to investigate the practices and creative possibilities of working within a desktop music and sound design production environment. This will involve MIDI programming, composition of basic musical and rhythmic arrangements, sound design, sound effects and an introduction to software instruments, synthesis, sampling techniques and digital signal processing.CoreKey Concepts in Sound 2024-25AUP1009MLevel 42024-25Key Concepts in Sound introduces ideas, terms and approaches relevant to the study and critical analysis of sound, listening and audio practice. Drawing upon critical and philosophical texts, art practices, and historical accounts, the module takes an interdisciplinary approach to the sonic, situating it in relation to its political, geographical and cultural contexts. The modules aims to interrogate sound's associations and intersections with other sensory media; the auditory dimensions of identity, power, and technology; and the relationship between sonic experience, time and space. Key Concepts in Sound also aims to develop students’ critical thinking and research skills, providing them with an opportunity to engage in research-led learning.CoreMultitrack Recording 2024-25AUP1003MLevel 42024-25This module aims to provide an introduction to the multi-track studio environment in which students can identify and employ digital audio recording, editing and mixing techniques and technologies. The study of listening skills essential to the perception of audio quality will be introduced and can be developed along with the practical and technical elements necessary for studio-based audio and music production.CorePractices of Recording 2024-25AUP1010MLevel 42024-25Practices of Recording is a theory/practice module, designed to introduce students to a variety of approaches to sound recording and their historical, social and political contexts. This module aims to broaden students’ perspectives of what audio recording might entail. Emphasis here is placed on recording practices and techniques that occur ‘beyond’ the studio and music production.CorePrinciples of Audio 2024-25AUP1006MLevel 42024-25This module is designed to introduce students to the principles and practices of working with sound. The module aims to develop knowledge of the sound wave, acoustics, human hearing, auditory perception, microphones and digital audio standards such as file formats, storage and playback. Basic Pro Tools recording, editing and audio manipulation techniques are also introduced.CoreRadio Broadcasting 2024-25AUP1011MLevel 42024-25This module aims to give students a basic understanding of the practical and technical skills used during radio production. Students are encouraged to think creatively and will work to present audio content for an identified radio audience reflecting current industry practice.CoreSound for Visual Media 2024-25AUP1004MLevel 42024-25This module is designed to provide an overview of current industry techniques and practices, including an understanding the route from edit platforms to final sound mix; cleaning up and replacing original recorded sound; recording and placing commentary, dialogue, effects and music editing; and the addition of creative elements to create aural landscapes for still or moving images. Music and sound effects library sources, server based libraries and importing and exporting audio files, sourcing, cataloguing and sifting.CoreUnderstanding The Creative Industries 2024-25AUP1007MLevel 42024-25This module aims to contextualise students’ production practices by introducing them to the ways in which both media and music institutions within the creative and cultural industries are organised. The module aims to explore and examine key issues in the history and current organisation of, and possible changes in, the cultural industries as institutions and practices. Students have the opportunity to develop an understanding of the legal, ethical, regulatory, and self-regulatory frameworks within which they operate.CoreAuditory Culture 2025-26AUP2005MLevel 52025-26This module sets out to explore some of the ways in which we make, sense, and transform ourselves and our worlds through our sonic and auditory cultures. We will focus on a number of important phenomena in our consideration of sonic practices, ways of hearing and contemporary scholarship on the auditory dimensions of media. Designed to engage both Media Studies and Sound and Music Production students in their respective fields, we will move from discussions of sound in relation to the affective capacities of the body through discussion of audition in relation to space and place (focused through the concept of the ‘soundscape’). We will consider discussions of sound and technology and explore concepts and phenomena of ‘noise’ and ‘silence’ in sonic and musical experience. This module encourages collaborative research in the spirit of ‘Student as Producer’, the organizing principle of teaching and learning in the university.CorePractices of Listening 2025-26AUP2003MLevel 52025-26A broad look at audio-culture from the twentieth century to the present, offering challenge and insight to Film & TV specialists. Vision is often privileged, resulting in a relative paucity of language for discussing sound. This problem is addressed, looking at texts from key theorists and practitioners, considering sound not in addition to vision, but independently, in music, radio, art and daily life.CoreResearch Methods and Practice 2025-26AUP2016MLevel 52025-26In this module, we consider research as a process that informs both ‘practice’ (broadly defined) and ‘theory’. This module enables students to engage with methods for researching audiences, institutions and auditory culture; and primary sources such as digital data, film, television and video game soundtracks and archival materials. We will critically reflect on various stages of the research process, including formulating research questions and objectives; developing a literature review; selecting appropriate methods; and considering research ethics. In doing so, this module prepares students for their Level 3 Independent Study Project, as well as their Level 3 Audio Projects and Creative Enterprise/Creative Industries Case Study.CoreSound Branding 2025-26AUP2015MLevel 52025-26The module is designed to examine and analyse the use of audio and music in the cultural industries. Specifically, the increasing importance of sonic branding in media networks, corporate branding and advertising. Audiences and consumers are mostly aware when they are a target for advertising and/or branding, but equally may have an unconscious understanding of the message. A number of key questions centre on the cultural effects of advertising and branding for example the salience of music in order to identify with and promote a brand: note the yearly and eagerly awaited John Lewis Christmas ads. Similarly, how does one know one is listening to specific BBC or commercial radio station just from the jingles or station sound? The module explores these questions in two ways: firstly, by providing the opportunity to understand how these messages are constructed and more specifically how the use of audio and music differentiates a brand from its competitors, and secondly, by researching and understanding the creative process of sonic branding production in an industry context. Students are encouraged to apply these ideas via the application of branding and audience research in order to pitch a short piece of created audio designed from a specific brief.CoreAudio Post Production 2025-26AUP2020MLevel 52025-26This module further develops students’ skills through use of advanced techniques of sound editing and design for all visual media outputs, such as film, television and screen devices. Through this, a deeper understanding of the role of the sound editor/sound designer and the audio post-production processes involved at the later stages of completion is achieved. Students learn how sound is acquired for film and television productions and what happens to the sound after the picture editing is completed. Students will work with digital audio workstations and software technologies and the sound ‘dubbing theatre’. Areas covered include synchronising sound and picture rushes, import/export of audio files, supplying audio files for the editing process, audio tracklaying using Digital Audio Workstations (DAW’s), Editing dialogue and speech, recording Foley*, ADR* to picture; recording commentary and narration. Creative use of music in sound post-production is also covered, including composer spotting sessions, selecting and using production music and assessing musical requirements. The roles of mixer, assistant and sound editor are explored, in relation to selecting and assembling sound recordings and producing different mixes in preparation for final sound production of a television programme, film or screen based output. Students will understand the distinctive role of the film, television and screen sound editor and the creative sound post-production process for all moving image productions. (*The art of movement re-recording and using props for sound effects creation to picture) (*Automated Dialogue Replacement)OptionalAudio Storytelling 2025-26MED2292MLevel 52025-26OptionalCreative Sound Design 2025-26AUP2019MLevel 52025-26OptionalGame Sound Design 2025-26AUP2023Level 52025-26OptionalLive Sound 2025-26AUP2022Level 52025-26OptionalLocation Sound 2025-26AUP2021MLevel 52025-26Location sound recording is a critical component of the film-making process. Ranging from the practical aspects such as multichannel field recording and microphone types, to understanding on-set etiquette and working with actors, it is a hugely challenging technical and artistic craft. Students will learn how separate and synchronous sound is utilised in film production and how to effectively capture dialogue for factual and fiction productions. This module will equip students with the essential skills needed to provide filmmakers with high quality production sound.OptionalMusic Mixing and Mastering 2025-26AUP2018MLevel 52025-26This module focuses on the development of students’ music mixing and mastering skills to enable the completion and presentation of their music productions in a professional manner. The module builds upon the core production and mix skills learned at level one but places greater emphasis on technical accuracy and sonic contextualisation of their work. Students will be required to mix and master a range of musical material and deliver this as a portfolio of work.OptionalMusic Production 2025-26AUP2017MLevel 52025-26This module enables students to develop a range of music production skills, approaches and techniques that are relevant to the dynamic and challenging environment of the current recorded music industry. The module builds upon the core tracking and production skills learned at level one but places a greater emphasis on sonic aesthetics and overall project delivery. Students will be required to make high quality recordings and then develop the sonic properties of these recording by applying various industry standard music production techniques appropriate to a devised brief.OptionalRadio Production 2025-26MED2293MLevel 52025-26OptionalSound and Music Production Study Period Abroad (USA) 2025-26AUP2009MLevel 52025-26OptionalAudio Project 1 2026-27AUP3003MLevel 62026-27This module expects students to produce an advanced concept-led project using the technologies centred upon audio, music and/or broadcast formats. It provides an opportunity to produce work to an advanced level of creativity and technique, in a practice based medium, and will offer opportunities to undertake interdisciplinary production.CoreAudio Project 2 2026-27AUP3004MLevel 62026-27This module expects students to produce an advanced concept-led project using the technologies centred upon audio, music and/or broadcast formats. It provides an opportunity to produce work to an advanced level of creativity and technique, in a practice based medium, and will offer opportunities to undertake interdisciplinary production.CoreMarketing and Distribution 2026-27AUP3008Level 62026-27This module aims to prepare students for careers in the music industry by helping to build an understanding of the research approaches and skills for professional communications, marketing, and distribution of sound and music products . Assignments on this module are designed to help students explore working within the sound and music industries and help inform their personal development.CoreSound and Music Industries Case Study 2026-27AUP3007MLevel 62026-27This module will introduce students to a range of professional skills and research approaches relevant to understanding how the sound and music organisations are structured, network, operate and function. The assignments are geared towards exploring the context of working within the sound and music creative industries and to inform their personal development as professionals.CoreSound and Music Production Independent Study 2026-27AUP3005MLevel 62026-27The Audio Independent Study dissertation is the culmination of each student's undergraduate investigation into the structures and debates surrounding cultural production and takes the form of an extended essay. The chosen subject will facilitate involvement with issues relevant to contemporary media practice.Core

What You Need to Know

We want you to have all the information you need to make an informed decision on where and what you want to study. In addition to the information provided on this course page, our What You Need to Know page offers explanations on key topics including programme validation/revalidation, additional costs, contact hours, and our return to face-to-face teaching.

How you are assessed

Assessment on this course is by a range of practical production projects both individually and within groups, and includes presentations and essays, reports, and case studies. The way students are assessed on this course may vary for each module.

The University of Lincoln's policy is to ensure that staff return assessments to students promptly.

What do our students think?

Hear from our Sound & Music Production students - Conrad, Bartek, and Niamh as they discuss their experiences and the exciting opportunities on their course.

YouTube video for What do our students think?


Students on this course have access to a range of specialist equipment, including two multi-channel recording studios for music and drama production; two dubbing theatres for audio post- production for film, TV, games, and animation; three radio production studios; Siren Radio, the on campus community radio station; music rehearsal rooms; and several audio edit suites with an extensive range of editing and audio processing software. High-end mobile kit is available for sound and field recording on location. All Sound and Music Production students can currently use Pro Tools software and have access to Ableton Live Suite and Adobe Creative Cloud software, including Audition, for the duration of their studies.

What I enjoyed the most was learning both theoretical concepts and professional practices. Each assignment allowed a personal approach where I collaborated creatively with students on other courses and outside the University, which helped with developing professional relationships.

What Can I Do with a Sound and Music Production Degree?

This course aims to equip graduates for a wide range of roles in music production, radio, film, and TV, games, animation, mobile and web applications, audio engineering, and audio event management. Lincoln graduates have gone on to work for the BBC, Channel 4, The Church Studios, Fonic audio post production, Sweet Justice Game Audio, and Sky.

Award-winning Graduates

Congratulations to graduate Dan Hibbert for winning the ‘Outstanding Achievement in Sound Editing' Verna Fields Award at the 70th Motion Picture Sound Editors Golden Reel Awards, for his work on the National Film and Television School graduate film 'Brutal'. Dan specialised in Sound Post-Production and went on to study this subject at postgraduate level at the National Film and Television School following his time at Lincoln.

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Entry Requirements 2024-25

United Kingdom

104 UCAS Tariff points from a minimum of 2 A Levels.

International Baccalaureate: Pass Diploma from a minimum of 2 Higher Level subjects.

BTEC Extended Diploma: Distinction, Merit, Merit or equivalent

T Level: Merit

Access to Higher Education Diploma: 45 Level 3 credits with a minimum of 104 UCAS Tariff points.

Applicants will also need at least three GCSEs at grade 4 or above, which must include English. Equivalent Level 2 qualifications may be considered.

The University accepts a wide range of qualifications as the basis for entry and do accept a combination of qualifications which may include A Levels, BTECs, EPQ etc.

We will also consider applicants with extensive and relevant work experience and will give special individual consideration to those who do not meet the standard entry qualifications.


Non UK Qualifications:

If you have studied outside of the UK, and are unsure whether your qualification meets the above requirements, please visit our country pages for information on equivalent qualifications.

EU and Overseas students will be required to demonstrate English language proficiency equivalent to IELTS 6.0 overall, with a minimum of 5.5 in each element. For information regarding other English language qualifications we accept, please visit the English Requirements page

If you do not meet the above IELTS requirements, you may be able to take part in one of our Pre-sessional English and Academic Study Skills courses.

For applicants who do not meet our standard entry requirements, our Arts Foundation Year can provide an alternative route of entry onto our full degree programmes:

If you would like further information about entry requirements, or would like to discuss whether the qualifications you are currently studying are acceptable, please contact the Admissions team on 01522 886097, or email

Contextual Offers

At Lincoln, we recognise that not everybody has had the same advice and support to help them get to higher education. Contextual offers are one of the ways we remove the barriers to higher education, ensuring that we have fair access for all students regardless of background and personal experiences. For more information, including eligibility criteria, visit our Offer Guide pages.

Fees and Scholarships

Going to university is a life-changing step and it's important to understand the costs involved and the funding options available before you start. A full breakdown of the fees associated with this programme can be found on our course fees pages.

Course Fees

For eligible undergraduate students going to university for the first time, scholarships and bursaries are available to help cover costs. To help support students from outside of the UK, we are also delighted to offer a number of international scholarships which range from £1,000 up to the value of 50 per cent of tuition fees. For full details and information about eligibility, visit our scholarships and bursaries pages.

Course -Specific Additional Costs

Project costs can vary depending on the nature of the practical work chosen by the student. Students are asked to consider costs when proposing a project. There are funds currently available within the School to students at all levels to provide support with such projects.

Please refer to the Placements tab for further information on costs associated with exchange programmes.

Students are responsible for travel, accommodation, and general living costs while undertaking work experience or internships.

Find out More by Visiting Us

The best way to find out what it is really like to live and learn at Lincoln is to visit us in person. We offer a range of opportunities across the year to help you to get a real feel for what it might be like to study here.

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The University intends to provide its courses as outlined in these pages, although the University may make changes in accordance with the Student Admissions Terms and Conditions.