Dr Patrick Dickinson - Programme Leader
Dr Patrick Dickinson's specialisms include computer games, virtual reality, and computer vision. After completing an MSc in 1995, Patrick worked as a programmer in the computer games industry until 2002. He was employed at Rebellion Developments in Oxford, and then at Awesome Developments Ltd, and worked on published game titles including Aliens Vs Predator (PC, 2000), Jimmy White's 2: Cueball (1999, PC, Playstation), and Jimmy White's Cueball World (2002, PC, Dreamcast). He returned academia in 2004 and studied for a PhD in Computer Vision at the University of Lincoln, before becoming a lecturer in 2008.Academic Staff List Make an Enquiry
Welcome to MSc Games Development and Design
How You Study
An Introduction to Your Modules
† Some courses may offer optional modules. The availability of optional modules may vary from year to year and will be subject to minimum student numbers being achieved. This means that the availability of specific optional modules cannot be guaranteed. Optional module selection may also be affected by staff availability.
How you are assessed
Students in the School of Computer Science are taught by academics with specialist experience in areas including computer vision and medical imaging, autonomous systems and robotics, cloud computing, data science, and games computing.
The School of Computer Science's highly active research centres are focused on world-leading developments in computer vision, robotics and autonomous systems, and agri-food technologies, with strong links to many industrial collaborators and other universities around the world. We aim to incorporate as much of our research as possible into our taught curriculum and we provide students with opportunities to get involved in our exciting cutting-edge research activity.
At Lincoln, we constantly invest in our campus as we aim to provide the best learning environment for our students. Whatever the area of study, the University strives to ensure students have access to specialist equipment and resources, to develop the skills, which they may need in their future career.
Technical resources for Computer Science include research facilities and laboratories, workstations with full development software platforms, and a range of equipment for loan including, Oculus Quest and other VR platforms, smartphones, and robots.
Entry Requirements 2023-24
As one of the world’s largest entertainment industries, the games sector can provide a rewarding and stimulating career. Students on this programme have the chance to develop skills needed by the industry, and the course aims to develop versatile professionals capable of thriving in a wide range of areas and employment destinations.
Find out more about how postgraduate study can help further your career, develop your knowledge, or even prepare you to start your own business at one of our postgraduate events.Find out More