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BA (Hons)

BA (Hons)

Select year of entry:
3 Years Lincoln School of Film & Media Lincoln Campus [L] Validated 320 points (See below) P301 3 Years Lincoln School of Film & Media Lincoln Campus [L] Validated ABB (See below) P301

Introduction

Taught by experienced, research and industry-active academics, the BA (Hons) Media Production at Lincoln is designed to support students’ growth as creative media professionals and provides the opportunity to develop a range of specialist skills.

Students have access to cutting-edge equipment and the chance to attend guest lectures from a variety of media professionals. There are opportunities for work experience, and students may choose to work on paid commissions from external clients to develop their own CV and showreel.

How You Study

The first year introduces students to a broad range of production areas and media forms, including design, photography, film and TV studio production, digital media, radio and screenwriting.

Students can choose from these and a variety of critical studies modules in the second year, focusing on areas of individual interest. There is also the opportunity to take part in exchange programmes in the USA and with several EU partners and fees for the exchange opportunity are included in the course although travel and accommodation costs are the responsibility of the student. See the Fees tab for further information on this.

In the final year, students produce a portfolio of major media projects in a selected area and are required to complete an independent research study.

Contact Hours and Independent Study

Contact hours may vary for each year of your degree. However, remember that you are engaging in a full-time degree; so, at the very least, you should expect to undertake a minimum of 37 hours of study each week during term time and you may undertake assignments outside of term time. The composition and delivery for the course breaks down differently for each module and may include lectures, seminars, workshops, independent study, practicals, work placements, research and one-to-one learning.

University-level study involves a significant proportion of independent study, exploring the material covered in lectures and seminars. As a general guide, for every hour in class students are expected to spend two - three hours in independent study.

Please see the Unistats data, using the link at the bottom of this page, for specific information relating to this course in terms of course composition and delivery, contact hours and student satisfaction.

How You Study

Assessment Feedback

The University of Lincoln's policy on assessment feedback aims to ensure that academics will return in-course assessments to you promptly – usually within 15 working days after the submission date (unless stated differently above).

Methods of Assessment

The way you will be assessed on this course will vary for each module. It could include coursework, such as a dissertation or essay, written and practical exams, portfolio development, group work or presentations to name some examples.

For a breakdown of assessment methods used on this course and student satisfaction, please visit the Unistats website, using the link at the bottom of this page.

What We Look For In Your Application

Successful applicants should be able to evidence a high achievement in related subjects. They will also have the ability to analyse, write and most importantly be able to respond to the production workshops and projects at the core of the course.

We don’t expect prior knowledge of TV studio production but it is fundamental that applicants are able to work in groups of anything from two to fifteen on productions in a range of media.

Applicants will also demonstrate an ability to manage and develop their own learning so that they are able to get the most out of the range of opportunities we offer.

Staff

Throughout this degree, students may receive tuition from professors, senior lecturers, lecturers, researchers, practitioners, visiting experts or technicians, and they may be supported in their learning by other students.

For a comprehensive list of teaching staff, please see our Lincoln School of Film & Media Staff Pages.

Entry Requirements 2016-17

Applicants should have a minimum of 320 UCAS tariff points from at least two A Levels (or the equivalent). In addition to the two A Levels, other qualifications such as AS Levels, the Extended Project and the ASDAN CoPE for example, will be counted towards the 320 point requirement.

We also accept a wide range of other qualifications including the BTEC Extended Diploma, Diploma and Subsidiary Diploma, the European and International Baccalaureate Diplomas, and Advanced Diplomas. You can find tariff values on the UCAS website http://lncn.eu/cdez

Applicants will also be required to have at least three GCSEs at grade C or above (or the equivalent), including English Language.

Applications are welcomed from mature students who are studying towards an Access to Higher Education programme. A minimum of 45 level 3 credits at merit or above will be required. We will also consider applicants with extensive relevant work experience.

If you would like further information about entry requirements, or would like to discuss whether the qualifications you are currently studying are acceptable, please contact the Admissions team on 01522 886097, or email admissions@lincoln.ac.uk.

Level 1

Design and Visual Communication

In this module students will have the opportunity to be introduced to factors that influence the process of creative practice in design, lens and digital media. Critical theory will be taught and applied alongside practice to encourage experimentation and flexible approaches to problem solving.

Digital Media (Level 1)

This module focuses on the technical and conceptual skills needed to effectively employ a range of multimedia applications to produce screen-based work. Students will have the opportunity to acquire skills in the use of digital media software and hardware and undertake practice on their own initiative to develop their skills, particularly through the use of software programme tutorials.

Mediation & Representation 1

This module aims to promote critical engagement with key Media Studies concepts and methods. It is organised around an examination of critical studies, media contexts and media forms and aims to enable students to develop a critical understanding of key theoretical concepts and critical approaches that have informed studies of media production and consumption, particularly during the latter half of the 20th century. Consideration will also be given to significant technological changes, emerging during the closing decades of the millennium, that have radically impacted on methods of production and distribution in the global mass-media market and how these are being accommodated, or not, through new paradigms in Media Studies (as an Academic subject area) as well as economic, regulatory and legal frameworks.

Mediation & Representation 2

This module aims to promote critical engagement with key Media Studies concepts and methods. It is organised around an examination of critical studies, media contexts and media forms to enable students to develop a critical understanding of key theoretical concepts and critical approaches that have informed studies of media production and consumption, particularly during the latter half of the 20th century. Consideration will also be given to significant technological changes, emerging during the closing decades of the millennium, that have radically impacted on methods of production and distribution in the global mass-media market and how these are being accommodated, or not, through new paradigms in Media Studies (as an Academic subject area) as well as economic, regulatory and legal frameworks.

Photography

This module aims to provide an introduction to the fundamental elements of photographic production, both technically and conceptually. Particular consideration will be given to image experimentation, idea generation, project development and delivery. The work of historical and contemporary practitioners will be introduced and critically explored.

Production Planning

This module aims to introduce practical techniques, using multi-camera studio methods. Basic production organisation, script and planning methods are developed alongside critical and analytical understanding of television as a medium.

Radio and Sound

In this module students will have the opportunity to acquire the basics of radio research for factual production. Technical and studio expertise will combine with academic concepts behind radio and sound in both theory and practice. Using sound as an experimental medium and art form, students are encouraged to think creatively in terms of their practice and this is actively encouraged and developed.

Script, Screenwriting and Realisation

This module gives an introduction to writing and storytelling for screen based media production. Students will have the opportunity to develop their own creative writing techniques informed by critical concepts. Creative exercises and independent application culminate in the production of a short film script followed through to its realisation.

Level 2

Analysing and Working in the Media Industries

Students have the opportunity to be introduced to key issues in the history and current organisation of, and possible changes in, the media as institutions and cultural practices with specific reference to their status as industries.

British Television Drama (Option)

Drama is a key component of TV in the UK, carrying out a Public Service function and creating a sense of National Identity. The module considers continuing series (soap operas), drama serials, single plays and television films, situation comedy and comedy drama, underpinned by a survey of critical approaches.

Children’s Film and Television (Option)

This module investigates and analyses the debates about and developments in children’s film and television, largely in the UK but drawing on the USA, for elements of comparison informed by politics, ideology and economics.

Design Projects (Option)

Using diverse and developing skills, we offer a range of projects and workshops that aims to challenge students to solve communication problems in innovative and thoughtful ways. Intelligence and analysis through research is encouraged to inform creative approaches to design problems.

Digital Media Projects (Option)

The module aims to provide advanced practical, theoretical and professional skills in the use of digital media software and hardware including motion graphics, soundtrack design, special effects and digital compositing. Students have the opportunity to work with pre-visualisation techniques, including scripting and storyboarding, to develop concepts and ideas.

East Asian Cinemas (Option)

A guide to specific films and accompanying theoretical concepts. Key films provide a platform for debating the political, institutional and cultural context of individual cinemas and regions in an increasingly globalised industry where audiences and producers are exposed to a variety of film styles. Critical engagement and debate are encouraged within the broader structure of World Cinema, alongside cultural and globalisation studies.

Film Production Projects (Option)

This module aims to enable students to further develop skills in single camera production and apply them to a range of genre projects. Lectures look to present best practice in production techniques and offer stimulus for idea development in production projects. Workshops will target the development of technical skills in camera operation, lighting, sound recording, post production, non-linear editing and multi track facilities as well as creative approaches to production and directing. Seminars are designed to provide a programme of student support for production teams conducting a range of creative projects.

Film, Television and Creative Vision (Option)

Three different determinants for a film or broadcast text will be considered - the author, the genre and the production/distribution institution. Students will be given the opportunity to debate the relative importance of these three determinants to a number of case studies. This analysis will be underpinned through a consideration of the development and utility of each of the approaches.

Games Cultures (Option)

Play is a ubiquitous activity, and games (in all their forms) have a long history and an influence that stretches beyond the game-space itself. In recent times, computers (and other trends within media and society) have lead to an exponential growth in the cultural, social and commercial importance of games, which have likewise become more sophisticated, becoming an important media form which has affected other media and culture generally. This critical studies theory module will aim to consider, evaluate and analyse the phenomena of games and game cultures in the 21st century.

Globalisation and Contemporary Culture (Option)

This module aims to provide an overview of conceptual themes and issues within the culture industry and the arts in relation to globalisation. Debates brought forward include: national and cultural identity, global representation, global technologies, multiculturalism, transnationalism, cosmopolitanism and global activism channels.

Horror in Popular Culture (Option)

‘Horror’, John Clute says, ‘conveys a constant message that the concept of the orderly self is a farce, and that any art based on orderliness is a lie’. It delves beneath the sense and the surface of what we ordinarily take to be our rational world, compelling us to acknowledge, address and feel our unmapping and disorientation. Horror probes the limits of what we take to be human and posits a world out of control with seemingly no possibility of escape. This module is intended to introduce students to a range of conceptual and theoretical approaches to horror in popular culture. We will explore the gothic and the supernatural as well as realist horror and exploitation cinema. We will think about horror in terms of social, cultural and national contexts. We will study psychoanalytical approaches to these fictions as well as the ideas of the affect theorists and phenomenological perspectives which have challenged psychoanalysis. Through lectures, screenings and discussions, students will be encouraged to apply the approaches we will cover in the analysis of selected media texts and approaches.

Media and War (Option)

Core to this module is an exploration of the vital relationship between the development of European and American media, social power and social conflicts. The module aims to critically examine how the 'happy marriage' between wars and media was instituted in the course of the leading conflicts of the 20th Century, such as the major world wars and those since. Topics will include war photography, radio propaganda, war films and online peace activism.

Media Research: Methods and Proposal Design

This module aims to focus on the research methods used when analysing media products, institutions and audiences and on how to design and outline coherent and detailed research proposals with respect to these subject areas.

Modernism and Experimental Forms (Option)

Experimental approaches will be placed in the context of a number of key historical moments in the evolution of a broad range of media practices since the emergence of Modernism in the late 19th and its rise in the early 20th century. More recent periods that can be considered crucial to an understanding of the principles underpinning experimental work will also be examined.

Movies never die: understanding the archives (Option)

Rooted in the presence of MACE within the school, an introduction to the concept of the moving image archive and the history of the sector in the UK, the course will deliver a critical consideration of the practical and ethical issues associated with film archiving using the framework of the principal activities of the archives: selection and acquisition; research and documentation; conservation and preservation and access to the resources. At each stage students will be encouraged to discuss how the techniques developed impact the researcher or film maker. The module will also view and discuss a wide range of films from the archives and will look at the developing technical history of the medium.

Multi Camera Projects (Option)

This module will include advanced studio production techniques, programme development, planning, script development, role practice, set design, graphics/overlays, lighting and programme running paperwork. Exercises are designed to help students to develop advanced studio practices, facilitating the production of work to an industry standard.

Photography and Design in Context (Option)

The content forms an examination of concepts relating to production, distribution and consumption of photographs, design for print and media products. Students will have the opportunity to examine the development of magazines and documentary within a framework of historical references including technological development, the political and social context of production and critical debate.

Photography Projects (Option)

Through a series of practical workshops, short exercises and collective feedback sessions, students will have the opportunity to acquire an understanding of the way that medium format photographic and imaging equipment and materials can be used within print, exhibition and installation contexts.

Practices of Listening (Option)

A broad look at audio-culture from the twentieth century to the present, offering challenge and insight to Film & TV specialists. Vision is often privileged, resulting in a relative paucity of language for discussing sound. This problem is addressed, looking at texts from key theorists and practitioners, considering sound not in addition to vision, but independently, in music, radio, art and daily life.

Public Service Broadcasting (Option)

Students are given the opportunity to study the concept, history and possible future of Public Service Broadcasting in the UK. The implications of broadcasting policy and reports from government committees on broadcasting will be considered in relation to the formation of the concept of Public Service Broadcasting.

Radio and Sound Projects (Option)

Advanced concepts, techniques, and skills in the areas of radio broadcasting, sound, and music production can be developed in this module with an emphasis on encouraging creative, experimental, and innovative approaches. Students will have the opportunity to be introduced to the formats of documentary, drama and live radio production and can develop original scripts through to final production.

Realism in Narrative Fiction (Option)

This module aims to develop an understanding of the complex problem of realism in film and media studies as it relates to fictional narrative forms. Students will have the opportunity to engage with academic debates around realist texts and examine these in relation to historical, contemporary and potential examples.

Representing Difference (Option)

Methods of analysis of media representations and approaches to representing difference will be considered in this module as well as issues such as gender, nationality and ethnicity apparent in film & broadcast media. A range of critical approaches will be considered and contrasted and Post-colonial theory and Third Cinema will be utilised in relation to these.

Society, Aesthetics and Digital Media (Option)

Media are inseparable from the processes by which societies change themselves. However, they can also be conceived as having their own vitality. In other words, media are sites of complex agency. Developments in media technology express and embody mutations of society, power and the human. In relation to a range of social, cultural and political concerns, we will explore how digital media technologies organize our existence, our perception of reality and our capacity to imagine alternative ways of living. Today, as digital media become increasingly interrelated, networked and convergent, we are moving across the ‘form-barrier’ and entering a new, fluid and hybrid post-broadcast media ecology. This module interrogates the transformation and reconfiguration of our everyday lives and experiences in the new media ecology.

Television and New Media Entertainment (Option)

Through a critical examination of contemporary factual television and online culture, this module aims to show that this can be understood as having been dramatically reconfigured in recent years by socio-political and commercial pressures and their associated entertainment values and changing discourses of selfhood.

Women in and at the Movies: Stars, Icons and Audiences (Option)

This module is concerned with the cultural construction of womanhood, the 'female' and notions of femininity: the economic and cultural value of the female film star to Hollywood, the development of female film genres or the feminization of certain genres, how debates about female identity inform models of spectatorship, with respect to both psychoanalysis and ethnography.

Level 3

Community Education & Mentoring (Option)

This module will provide an opportunity for students to be introduced to a range of professional skills relevant to the requirements of mentoring a public or schools based production team engaged with producing educational and/or public facing media. This should be a fully researched process of development, mentoring, organisation and support, leading to a professionally compiled document on the process and output of the team.

The Community/Schools media mentoring process should draw from all appropriate aspects of the syllabus with special emphasis on liaison and outreach with community groups, and a full understanding of the legal and regulatory frameworks within which the organisation works, including compliance and the delivery requirements of licensed broadcasting, online or material publication.

The syllabus will seek to address the following issues: research appropriate to understanding the culture and activities of the school/community group and local/national school/community media output. Mentoring groups and individuals; project management; idea generation and visioning; proposal development; timescale planning; potential funding streams; copyright; communication strategies; presentation; industrial report writing; team working skills; self-knowledge and personal confidence building.

Creative Enterprise

This module aims to introduce the professional skills relevant to the requirements of producing a creative enterprise business proposal.

Students are expected to research, develop and ‘pitch’ a concept for a major output within the creative industry. This is a theoretical industry-scale proposal, which is not intended to be produced during this module of study. It should be designed as though the concept is to be presented to professional mediaries for further consideration, funding and/or commissioning.

Students may correctly identify target audiences or consumers and tailor proposals to that specific audience via appropriately identified distribution methods. In addition, students are encouraged to work collaboratively across production areas to take into account contemporary patterns of media consumption and diversity of distribution platforms.

The syllabus will aim to address: idea generation and visioning; proposal development; industrial research and timescale planning; entrepreneurship; business models; audience/consumer research, budgets and funding streams; copyright; presentation technique, industrial report writing, team working skills, self knowledge and personal confidence building.

Creative Industries Case Study (Option)

This module will give students the opportunity to be introduced to a range of professional skills and research approaches, relevant to understanding how audio and media companies are structured, network, operate and function.

Students may investigate and critically evaluate one media, music or creative industry organisation. The outcome of this exploration should be developed into a professionally compiled document: a ‘case study’ that should fully address the aspects of: industrial ownership and landscape in which they exist (including corporate structures); creative industry development (trends & analysis applied to the company in question); company structure; external networks; employment positions within the organisation including a detailed account of one role; company output including audience/consumer base (and the company’s competitors); all legal and regulatory frameworks within which the organisation works; including compliance and delivery requirements; company prospects (including SWOT analysis); conclusion and recommendations (if appropriate).

MACE Internship (Option)

The course provides an opportunity for up to two students who have taken and completed successfully the level 2 module Movies Never Die to undertake a work placement in MACE.

The placement not only provides students with the opportunity of an invaluable working experience but will concentrate on an agreed piece of practical archive work through which to develop a deeper critical awareness of the role and impact of a moving image archive. The culmination of the placement will be a written critical assessment of the placement and of the specific project undertaken.

Media Independent Study

A 10,000-word dissertation is the culmination of the student's undergraduate investigation into the structures and debates surrounding cultural production and takes the form of an extended essay. Regular support and supervision ensures that the chosen subject facilitates involvement with issues relevant to contemporary media practice.

Media Project 1

These two companion modules require students to produce one advanced concept led project or project portfolio per semester using the technologies relevant to either Single Camera, Multi Camera, Radio and Sound, Scriptwriting, Digital Media, Design or Photography. The two modules provide opportunities to produce practice based work on an advanced level of creativity and technique and will also offer scope to undertake interdisciplinary production.

Media Project 2

These two companion modules require students to produce one advanced concept led project or project portfolio per semester using the technologies relevant to either Single Camera, Multi Camera, Radio and Sound, Scriptwriting, Digital Media, Design or Photography. The two modules provide opportunities to produce practice based work on an advanced level of creativity and technique and will also offer scope to undertake interdisciplinary production.

The availability of optional modules may vary from year to year and will be subject to minimum student numbers being achieved. This means that the availability of specific optional modules cannot be guaranteed. Optional module selection may also be affected by staff availability.

Special Features

MEDIA ARCHIVE

The Media Archive for Central England is based on campus and contains film, tape and digital media, which students can access.

http://www.macearchive.org

GRADUATE SUCCESS

Jack Howard has 400,000 YouTube views and was recently recognised for inspiring the producer of The Hunger Games, John Kilik. Fellow graduate Alec Albury went on to work in Hollywood and has worked on some of the biggest film releases in the world including Despicable Me 2.

We have been running Media courses at Lincoln for over 20 years and so have plenty of graduates working in the media industries. We provide annual opportunities for students to network with graduates as well as offering an opportunity for a small number of students to be mentored by a graduate working in the industry.

Visiting Speakers

Students on this course have the opportunity to hear from visiting guest speakers from many parts of the media industries. See here for details:
http://www.lincoln.ac.uk/home/fm/abouttheschool/visitingspeakers/

ADOBE CREATIVE CLOUD

Students on this course will receive a licence for Adobe Creative Cloud free of charge

Placements

Placement Year

When you are on an optional placement in the UK or overseas or studying abroad, you will be required to cover your own transport and accommodation and meals costs. Placements can range from a few weeks to a full year if students choose to undertake an optional sandwich year in industry.

Students are encouraged to obtain placements in industry independently. Tutors may provide support and advice to students who require it during this process.

Student as Producer

Student as Producer is a model of teaching and learning that encourages academics and undergraduate students to collaborate on research activities. It is a programme committed to learning through doing.

The Student as Producer initiative was commended by the QAA in our 2012 review and is one of the teaching and learning features that makes the Lincoln experience unique.

Facilities

Students are based in our Media and Broadcast Production Centre, a specialist production environment with television studios, radio studios, video and audio editing suites, digital imaging, design and multimedia suites, sound dubbing theatre, green screen room, colour finishing facility and photography studio. There is also a full range of portable camera, lighting and sound equipment, as well as free access to the latest media software for home use. All Media Production students receive a licence for Adobe Creative Cloud free of charge.

At Lincoln, we constantly invest in our campus as we aim to provide the best learning environment for our undergraduates. Whatever your area of study, the University strives to ensure students have access to specialist equipment and resources, to develop the skills, which you may need in your future career.

View our campus pages [www.lincoln.ac.uk/home/campuslife/ourcampus/] to learn more about our teaching and learning facilities.

Career Opportunities

Media skills prepare students to work in many areas including advertising, public relations, marketing, education, events management and publishing. Our graduates have gone on to work in television and radio broadcasting, film-making, editing, photography, multimedia production, web design and research. They are employed at organisations including Sky, BBC News 24, Channel 4, Pinewood Studios and Talkback, and some have set up their own companies with the support of the University’s business incubation centre, Sparkhouse.

Careers Service

The University Careers and Employability Team offer qualified advisors who can work with you to provide tailored, individual support and careers advice during your time at the University. As a member of our alumni we also offer one-to-one support in the first year after completing your course, including access to events, vacancy information and website resources; with access to online vacancies and virtual and website resources for the following two years.

This service can include one-to-one coaching, CV advice and interview preparation to help you maximise your future opportunities.

The service works closely with local, national and international employers, acting as a gateway to the business world.

Visit our Careers Service pages for further information. [http://www.lincoln.ac.uk/home/campuslife/studentsupport/careersservice/]

Additional Costs

For each course you may find that there are additional costs. These may be with regard to the specific clothing, materials or equipment required, depending on your course. Some courses provide opportunities for you to undertake field work or field trips. Where these are compulsory, the cost for the travel, accommodation and your meals may be covered by the University and so is included in your fee. Where these are optional you will normally (unless stated otherwise) be required to pay your own transportation, accommodation and meal costs.

With regards to text books, the University provides students who enrol with a comprehensive reading list and you will find that our extensive library holds either material or virtual versions of the core texts that you are required to read. However, you may prefer to purchase some of these for yourself and you will be responsible for this cost. Where there may be exceptions to this general rule, information will be displayed in a section titled Other Costs below.

Other Costs

Study abroad opportunities within the EU

Students on this course will have the opportunity to study at a partner institution within Europe as part of this course. Additional information, including costs relating to this opportunity, which is optional, can be found here https://www.lincoln.ac.uk/home/international/erasmusopportunties/.

Study abroad outside of Europe

Exchange students applying to study outside of Europe do not pay tuition fees at their host university.

Participants will usually be responsible for all other costs themselves, including travel, accommodation, visas, insurance, vaccinations and administrative fees at the host institution.

Students going on exchange keep their entitlement to UK sources of funding such as student loans and should apply to their awarding body in the normal way, indicating that they will be studying abroad.

If your time away is a mandatory part of your degree programme, you may be entitled to extra funding. You should ask your funding body about this.

You may also be able to apply to your Local Education Authority or the Student Awards Agency for Scotland for further funding to assist with travel expenses - contact them to enquire.

Related Courses

The BA (Hons) Animation degree aims to introduce students to the innovative world of moving image, digital visualisation and contemporary narrative. The aim of this course is to develop creative animators and artists with the flexibility to practise their craft in a variety of media.
At Lincoln, our students can benefit from strong industry links, accreditation and extensive practical experience to help prepare them for a career in the challenging and innovative field of audio production.
The BA (Hons) Film and Television degree comprises academic study in both film and television, which is complemented by practical and creative projects in television studio production, film and scriptwriting. This programme is 75% theory and 25% practice based.
The BA (Hons) Interactive Design degree at Lincoln is a broad-based design course providing opportunities to work on inspiring briefs to develop the innovative thinking, artistic creativity, flexibility and technical ability needed to succeed in the digital design industry.
The BA (Hons) Media Studies degree offers students the opportunity to examine the significant role of the media in today's global society, and to develop advanced critical and creative skills.
For aspiring photographers and moving image makers, Lincoln's BA (Hons) Photography degree offers an artistic learning environment that values creative expression. Students have the opportunity to learn from academics who are experienced practitioners with active links to industry.

Introduction

Taught by experienced, research and industry-active academics, the BA (Hons) Media Production at Lincoln is designed to support students’ growth as creative media professionals and provides the opportunity to develop a range of specialist skills.

Students have access to cutting-edge equipment and the chance to attend guest lectures from a variety of media professionals. There are opportunities for work experience, and students may choose to work on paid commissions from external clients to develop their own CV and showreel.

How You Study

The first year introduces students to a broad range of production areas and media forms, including design, photography, film and TV studio production, digital media, radio and screenwriting.

Students can choose from these and a variety of critical studies modules in the second year, focusing on areas of individual interest. There is also the opportunity to take part in exchange programmes in the USA and with several EU partners and fees for the exchange opportunity are included in the course although travel and accommodation costs are the responsibility of the student. See the Fees tab for further information on this.

In the final year, students produce a portfolio of major media projects in a selected area and are required to complete an independent research study.

Contact Hours and Independent Study

Contact hours may vary for each year of your degree. However, remember that you are engaging in a full-time degree; so, at the very least, you should expect to undertake a minimum of 37 hours of study each week during term time and you may undertake assignments outside of term time. The composition and delivery for the course breaks down differently for each module and may include lectures, seminars, workshops, independent study, practicals, work placements, research and one-to-one learning.

University-level study involves a significant proportion of independent study, exploring the material covered in lectures and seminars. As a general guide, for every hour in class students are expected to spend two - three hours in independent study.

Please see the Unistats data, using the link at the bottom of this page, for specific information relating to this course in terms of course composition and delivery, contact hours and student satisfaction.

How You Study

Assessment Feedback

The University of Lincoln's policy on assessment feedback aims to ensure that academics will return in-course assessments to you promptly – usually within 15 working days after the submission date (unless stated differently above).

Methods of Assessment

The way you will be assessed on this course will vary for each module. It could include coursework, such as a dissertation or essay, written and practical exams, portfolio development, group work or presentations to name some examples.

For a breakdown of assessment methods used on this course and student satisfaction, please visit the Unistats website, using the link at the bottom of this page.

What We Look For In Your Application

Successful applicants should be able to evidence a high achievement in related subjects. They will also have the ability to analyse, write and most importantly be able to respond to the production workshops and projects at the core of the course.

We don’t expect prior knowledge of TV studio production but it is fundamental that applicants are able to work in groups of anything from two to fifteen on productions in a range of media.

Applicants will also demonstrate an ability to manage and develop their own learning so that they are able to get the most out of the range of opportunities we offer.

Staff

Throughout this degree, students may receive tuition from professors, senior lecturers, lecturers, researchers, practitioners, visiting experts or technicians, and they may be supported in their learning by other students.

For a comprehensive list of teaching staff, please see our Lincoln School of Film & Media Staff Pages.

Entry Requirements 2017-18

GCE Advanced Levels: ABB

International Baccalaureate: 32 points overall

BTEC Extended Diploma: Distinction, Distinction, Merit

Access to Higher Education Diploma: A minimum of 45 level 3 credits at merit or above will be required.

In addition, applicants will also be required to have at least three GCSEs at grade C or above (or the equivalent), including English.

We will also consider applicants with extensive relevant work experience.

If you would like further information about entry requirements, or would like to discuss whether the qualifications you are currently studying are acceptable, please contact the Admissions team on 01522 886097, or email admissions@lincoln.ac.uk.

Level 1

Design and Visual Communication

In this module students will have the opportunity to be introduced to factors that influence the process of creative practice in design, lens and digital media. Critical theory will be taught and applied alongside practice to encourage experimentation and flexible approaches to problem solving.

Digital Media (Level 1)

This module focuses on the technical and conceptual skills needed to effectively employ a range of multimedia applications to produce screen-based work. Students will have the opportunity to acquire skills in the use of digital media software and hardware and undertake practice on their own initiative to develop their skills, particularly through the use of software programme tutorials.

Mediation & Representation 1

This module aims to promote critical engagement with key Media Studies concepts and methods. It is organised around an examination of critical studies, media contexts and media forms and aims to enable students to develop a critical understanding of key theoretical concepts and critical approaches that have informed studies of media production and consumption, particularly during the latter half of the 20th century. Consideration will also be given to significant technological changes, emerging during the closing decades of the millennium, that have radically impacted on methods of production and distribution in the global mass-media market and how these are being accommodated, or not, through new paradigms in Media Studies (as an Academic subject area) as well as economic, regulatory and legal frameworks.

Mediation & Representation 2

This module aims to promote critical engagement with key Media Studies concepts and methods. It is organised around an examination of critical studies, media contexts and media forms to enable students to develop a critical understanding of key theoretical concepts and critical approaches that have informed studies of media production and consumption, particularly during the latter half of the 20th century. Consideration will also be given to significant technological changes, emerging during the closing decades of the millennium, that have radically impacted on methods of production and distribution in the global mass-media market and how these are being accommodated, or not, through new paradigms in Media Studies (as an Academic subject area) as well as economic, regulatory and legal frameworks.

Photography

This module aims to provide an introduction to the fundamental elements of photographic production, both technically and conceptually. Particular consideration will be given to image experimentation, idea generation, project development and delivery. The work of historical and contemporary practitioners will be introduced and critically explored.

Production Planning

This module aims to introduce practical techniques, using multi-camera studio methods. Basic production organisation, script and planning methods are developed alongside critical and analytical understanding of television as a medium.

Radio and Sound

In this module students will have the opportunity to acquire the basics of radio research for factual production. Technical and studio expertise will combine with academic concepts behind radio and sound in both theory and practice. Using sound as an experimental medium and art form, students are encouraged to think creatively in terms of their practice and this is actively encouraged and developed.

Script, Screenwriting and Realisation

This module gives an introduction to writing and storytelling for screen based media production. Students will have the opportunity to develop their own creative writing techniques informed by critical concepts. Creative exercises and independent application culminate in the production of a short film script followed through to its realisation.

Level 2

Analysing and Working in the Media Industries

Students have the opportunity to be introduced to key issues in the history and current organisation of, and possible changes in, the media as institutions and cultural practices with specific reference to their status as industries.

British Television Drama (Option)

Drama is a key component of TV in the UK, carrying out a Public Service function and creating a sense of National Identity. The module considers continuing series (soap operas), drama serials, single plays and television films, situation comedy and comedy drama, underpinned by a survey of critical approaches.

Children’s Film and Television (Option)

This module investigates and analyses the debates about and developments in children’s film and television, largely in the UK but drawing on the USA, for elements of comparison informed by politics, ideology and economics.

Design Projects (Option)

Using diverse and developing skills, we offer a range of projects and workshops that aims to challenge students to solve communication problems in innovative and thoughtful ways. Intelligence and analysis through research is encouraged to inform creative approaches to design problems.

Digital Media Projects (Option)

The module aims to provide advanced practical, theoretical and professional skills in the use of digital media software and hardware including motion graphics, soundtrack design, special effects and digital compositing. Students have the opportunity to work with pre-visualisation techniques, including scripting and storyboarding, to develop concepts and ideas.

East Asian Cinemas (Option)

A guide to specific films and accompanying theoretical concepts. Key films provide a platform for debating the political, institutional and cultural context of individual cinemas and regions in an increasingly globalised industry where audiences and producers are exposed to a variety of film styles. Critical engagement and debate are encouraged within the broader structure of World Cinema, alongside cultural and globalisation studies.

Film Production Projects (Option)

This module aims to enable students to further develop skills in single camera production and apply them to a range of genre projects. Lectures look to present best practice in production techniques and offer stimulus for idea development in production projects. Workshops will target the development of technical skills in camera operation, lighting, sound recording, post production, non-linear editing and multi track facilities as well as creative approaches to production and directing. Seminars aim to provide a programme of student support for production teams conducting a range of creative projects.

Film, Television and Creative Vision (Option)

Three different determinants for a film or broadcast text will be considered - the author, the genre and the production/distribution institution. Students will be given the opportunity to debate the relative importance of these three determinants to a number of case studies. This analysis will be underpinned through a consideration of the development and utility of each of the approaches.

Games Cultures (Option)

Play is a ubiquitous activity, and games (in all their forms) have a long history and an influence that stretches beyond the game-space itself. In recent times, computers (and other trends within media and society) have lead to an exponential growth in the cultural, social and commercial importance of games, which have likewise become more sophisticated, becoming an important media form which has affected other media and culture generally. This critical studies theory module will aim to consider, evaluate and analyse the phenomena of games and game cultures in the 21st century.

Globalisation and Contemporary Culture (Option)

This module aims to provide an overview of conceptual themes and issues within the culture industry and the arts in relation to globalisation. Debates brought forward include: national and cultural identity, global representation, global technologies, multiculturalism, transnationalism, cosmopolitanism and global activism channels.

Horror in Popular Culture (Option)

‘Horror’, John Clute says, ‘conveys a constant message that the concept of the orderly self is a farce, and that any art based on orderliness is a lie’. It delves beneath the sense and the surface of what we ordinarily take to be our rational world, compelling us to acknowledge, address and feel our unmapping and disorientation. Horror probes the limits of what we take to be human and posits a world out of control with seemingly no possibility of escape. This module is intended to introduce students to a range of conceptual and theoretical approaches to horror in popular culture. We will explore the gothic and the supernatural as well as realist horror and exploitation cinema. We will think about horror in terms of social, cultural and national contexts. We will study psychoanalytical approaches to these fictions as well as the ideas of the affect theorists and phenomenological perspectives which have challenged psychoanalysis. Through lectures, screenings and discussions, students will be encouraged to apply the approaches we will cover in the analysis of selected media texts and approaches.

Media and War (Option)

Core to this module is an exploration of the vital relationship between the development of European and American media, social power and social conflicts. The module aims to critically examine how the 'happy marriage' between wars and media was instituted in the course of the leading conflicts of the 20th Century, such as the major world wars and those since. Topics will include war photography, radio propaganda, war films and online peace activism.

Media Research: Methods and Proposal Design

This module aims to focus on the research methods used when analysing media products, institutions and audiences and on how to design and outline coherent and detailed research proposals with respect to these subject areas.

Modernism and Experimental Forms (Option)

Experimental approaches will be placed in the context of a number of key historical moments in the evolution of a broad range of media practices since the emergence of Modernism in the late 19th and its rise in the early 20th century. More recent periods that can be considered crucial to an understanding of the principles underpinning experimental work will also be examined.

Movies never die: understanding the archives (Option)

Rooted in the presence of MACE within the school, an introduction to the concept of the moving image archive and the history of the sector in the UK, the course will deliver a critical consideration of the practical and ethical issues associated with film archiving using the framework of the principal activities of the archives: selection and acquisition; research and documentation; conservation and preservation and access to the resources. At each stage students will be encouraged to discuss how the techniques developed impact the researcher or film maker. The module will also view and discuss a wide range of films from the archives and will look at the developing technical history of the medium.

Multi Camera Projects (Option)

This module will include advanced studio production techniques, programme development, planning, script development, role practice, set design, graphics/overlays, lighting and programme running paperwork. Exercises are designed to help students to develop advanced studio practices, facilitating the production of work to an industry standard.

Photography and Design in Context (Option)

The content forms an examination of concepts relating to production, distribution and consumption of photographs, design for print and media products. Students will have the opportunity to examine the development of magazines and documentary within a framework of historical references including technological development, the political and social context of production and critical debate.

Photography Projects (Option)

Through a series of practical workshops, short exercises and collective feedback sessions, students will have the opportunity to acquire an understanding of the way that medium format photographic and imaging equipment and materials can be used within print, exhibition and installation contexts.

Practices of Listening (Option)

A broad look at audio-culture from the twentieth century to the present, offering challenge and insight to Film & TV specialists. Vision is often privileged, resulting in a relative paucity of language for discussing sound. This problem is addressed, looking at texts from key theorists and practitioners, considering sound not in addition to vision, but independently, in music, radio, art and daily life.

Public Service Broadcasting (Option)

Students are given the opportunity to study the concept, history and possible future of Public Service Broadcasting in the UK. The implications of broadcasting policy and reports from government committees on broadcasting will be considered in relation to the formation of the concept of Public Service Broadcasting.

Radio and Sound Projects (Option)

Advanced concepts, techniques, and skills in the areas of radio broadcasting, sound, and music production can be developed in this module with an emphasis on encouraging creative, experimental, and innovative approaches. Students will have the opportunity to be introduced to the formats of documentary, drama and live radio production and can develop original scripts through to final production.

Realism in Narrative Fiction (Option)

This module aims to develop an understanding of the complex problem of realism in film and media studies as it relates to fictional narrative forms. Students will have the opportunity to engage with academic debates around realist texts and examine these in relation to historical, contemporary and potential examples.

Representing Difference (Option)

Methods of analysis of media representations and approaches to representing difference will be considered in this module as well as issues such as gender, nationality and ethnicity apparent in film & broadcast media. A range of critical approaches will be considered and contrasted and Post-colonial theory and Third Cinema will be utilised in relation to these.

Society, Aesthetics and Digital Media (Option)

Media are inseparable from the processes by which societies change themselves. However, they can also be conceived as having their own vitality. In other words, media are sites of complex agency. Developments in media technology express and embody mutations of society, power and the human. In relation to a range of social, cultural and political concerns, we will explore how digital media technologies organize our existence, our perception of reality and our capacity to imagine alternative ways of living. Today, as digital media become increasingly interrelated, networked and convergent, we are moving across the ‘form-barrier’ and entering a new, fluid and hybrid post-broadcast media ecology. This module interrogates the transformation and reconfiguration of our everyday lives and experiences in the new media ecology.

Television and New Media Entertainment (Option)

Through a critical examination of contemporary factual television and online culture, this module aims to show that this can be understood as having been dramatically reconfigured in recent years by socio-political and commercial pressures and their associated entertainment values and changing discourses of selfhood.

Women in and at the Movies: Stars, Icons and Audiences (Option)

This module is concerned with the cultural construction of womanhood, the 'female' and notions of femininity: the economic and cultural value of the female film star to Hollywood, the development of female film genres or the feminization of certain genres, how debates about female identity inform models of spectatorship, with respect to both psychoanalysis and ethnography.

Level 3

Community Education & Mentoring (Option)

This module will provide an opportunity for students to be introduced to a range of professional skills relevant to the requirements of mentoring a public or schools based production team engaged with producing educational and/or public facing media. This should be a fully researched process of development, mentoring, organisation and support, leading to a professionally compiled document on the process and output of the team. The Community/Schools media mentoring process should draw from all appropriate aspects of the syllabus with special emphasis on liaison and outreach with community groups, and a full understanding of the legal and regulatory frameworks within which the organisation works, including compliance and the delivery requirements of licensed broadcasting, online or material publication.

The syllabus will seek to address the following issues: research appropriate to understanding the culture and activities of the school/community group and local/national school/community media output. Mentoring groups and individuals; project management; idea generation and visioning; proposal development; timescale planning; potential funding streams; copyright; communication strategies; presentation; industrial report writing; team working skills; self-knowledge and personal confidence building.

Creative Enterprise

This module aims to introduce the professional skills relevant to the requirements of producing a creative enterprise business proposal.

Students are expected to research, develop and ‘pitch’ a concept for a major output within the creative industry. This is a theoretical industry-scale proposal, which is not intended to be produced during this module of study. It should be designed as though the concept is to be presented to professional mediaries for further consideration, funding and/or commissioning.

Students may correctly identify target audiences or consumers and tailor proposals to that specific audience via appropriately identified distribution methods. In addition, students are encouraged to work collaboratively across production areas to take into account contemporary patterns of media consumption and diversity of distribution platforms.

The syllabus will aim to address: idea generation and visioning; proposal development; industrial research and timescale planning; entrepreneurship; business models; audience/consumer research, budgets and funding streams; copyright; presentation technique, industrial report writing, team working skills, self knowledge and personal confidence building.

Creative Industries Case Study (Option)

This module will give students the opportunity to be introduced to a range of professional skills and research approaches, relevant to understanding how audio and media companies are structured, network, operate and function.

Students may investigate and critically evaluate one media, music or creative industry organisation. The outcome of this exploration should be developed into a professionally compiled document: a ‘case study’ that should fully address the aspects of: industrial ownership and landscape in which they exist (including corporate structures); creative industry development (trends & analysis applied to the company in question); company structure; external networks; employment positions within the organisation including a detailed account of one role; company output including audience/consumer base (and the company’s competitors); all legal and regulatory frameworks within which the organisation works; including compliance and delivery requirements; company prospects (including SWOT analysis); conclusion and recommendations (if appropriate).

MACE Internship (Option)

The course provides an opportunity for up to two students who have taken and completed successfully the level 2 module Movies Never Die to undertake a work placement in MACE.

The placement not only provides students with the opportunity of an invaluable working experience but will concentrate on an agreed piece of practical archive work through which to develop a deeper critical awareness of the role and impact of a moving image archive. The culmination of the placement will be a written critical assessment of the placement and of the specific project undertaken.

Media Independent Study

A 10,000-word dissertation is the culmination of the student's undergraduate investigation into the structures and debates surrounding cultural production and takes the form of an extended essay. Regular support and supervision ensures that the chosen subject facilitates involvement with issues relevant to contemporary media practice.

Media Project 1

These two companion modules require students to produce one advanced concept led project or project portfolio per semester using the technologies relevant to either Single Camera, Multi Camera, Radio and Sound, Scriptwriting, Digital Media, Design or Photography. The two modules provide opportunities to produce practice based work on an advanced level of creativity and technique and will also offer scope to undertake interdisciplinary production.

Media Project 2

These two companion modules require students to produce one advanced concept led project or project portfolio per semester using the technologies relevant to either Single Camera, Multi Camera, Radio and Sound, Scriptwriting, Digital Media, Design or Photography. The two modules provide opportunities to produce practice based work on an advanced level of creativity and technique and will also offer scope to undertake interdisciplinary production.

The availability of optional modules may vary from year to year and will be subject to minimum student numbers being achieved. This means that the availability of specific optional modules cannot be guaranteed. Optional module selection may also be affected by staff availability.

Special Features

MEDIA ARCHIVE

The Media Archive for Central England is based on campus and contains film, tape and digital media, which students can access.

http://www.macearchive.org

GRADUATE SUCCESS

Jack Howard has 400,000 YouTube views and was recently recognised for inspiring the producer of The Hunger Games, John Kilik. Fellow graduate Alec Albury went on to work in Hollywood and has worked on some of the biggest film releases in the world including Despicable Me 2.

We have been running Media courses at Lincoln for over 20 years and so have plenty of graduates working in the media industries. We provide annual opportunities for students to network with graduates as well as offering an opportunity for a small number of students to be mentored by a graduate working in the industry.

Visiting Speakers

Students on this course have the opportunity to hear from visiting guest speakers from many parts of the media industries. See here for details:
http://www.lincoln.ac.uk/home/fm/abouttheschool/visitingspeakers/

ADOBE CREATIVE CLOUD

Students on this course will receive a licence for Adobe Creative Cloud free of charge

Placements

Placement Year

When you are on an optional placement in the UK or overseas or studying abroad, you will be required to cover your own transport and accommodation and meals costs. Placements can range from a few weeks to a full year if students choose to undertake an optional sandwich year in industry.

Students are encouraged to obtain placements in industry independently. Tutors may provide support and advice to students who require it during this process.

Student as Producer

Student as Producer is a model of teaching and learning that encourages academics and undergraduate students to collaborate on research activities. It is a programme committed to learning through doing.

The Student as Producer initiative was commended by the QAA in our 2012 review and is one of the teaching and learning features that makes the Lincoln experience unique.

Facilities

Students are based in our Media and Broadcast Production Centre, a specialist production environment with television studios, radio studios, video and audio editing suites, digital imaging, design and multimedia suites, sound dubbing theatre, green screen room, colour finishing facility and photography studio. There is also a full range of portable camera, lighting and sound equipment, as well as free access to the latest media software for home use. All Media Production students receive a licence for Adobe Creative Cloud free of charge.

At Lincoln, we constantly invest in our campus as we aim to provide the best learning environment for our undergraduates. Whatever your area of study, the University strives to ensure students have access to specialist equipment and resources, to develop the skills, which you may need in your future career.

View our campus pages [www.lincoln.ac.uk/home/campuslife/ourcampus/] to learn more about our teaching and learning facilities.

Career Opportunities

Media skills can prepare students to work in many areas including advertising, public relations, marketing, education, events management and publishing. Our graduates have gone on to work in television and radio broadcasting, film-making, editing, photography, multimedia production, web design and research. They are employed at organisations including Sky, BBC News 24, Channel 4, Pinewood Studios and Talkback, and some have set up their own companies with the support of the University’s business incubation centre, Sparkhouse.

Careers Service

The University Careers and Employability Team offer qualified advisors who can work with you to provide tailored, individual support and careers advice during your time at the University. As a member of our alumni we also offer one-to-one support in the first year after completing your course, including access to events, vacancy information and website resources; with access to online vacancies and virtual and website resources for the following two years.

This service can include one-to-one coaching, CV advice and interview preparation to help you maximise your future opportunities.

The service works closely with local, national and international employers, acting as a gateway to the business world.

Visit our Careers Service pages for further information. [http://www.lincoln.ac.uk/home/campuslife/studentsupport/careersservice/]

Additional Costs

For each course you may find that there are additional costs. These may be with regard to the specific clothing, materials or equipment required, depending on your course. Some courses provide opportunities for you to undertake field work or field trips. Where these are compulsory, the cost for the travel, accommodation and your meals may be covered by the University and so is included in your fee. Where these are optional you will normally (unless stated otherwise) be required to pay your own transportation, accommodation and meal costs.

With regards to text books, the University provides students who enrol with a comprehensive reading list and you will find that our extensive library holds either material or virtual versions of the core texts that you are required to read. However, you may prefer to purchase some of these for yourself and you will be responsible for this cost. Where there may be exceptions to this general rule, information will be displayed in a section titled Other Costs below.

Other Costs

Study abroad opportunities within the EU

Students on this course will have the opportunity to study at a partner institution within Europe as part of this course. Additional information, including costs relating to this opportunity, which is optional, can be found here https://www.lincoln.ac.uk/home/international/erasmusopportunties/.

Study abroad outside of Europe

Exchange students applying to study outside of Europe do not pay tuition fees at their host university.

Participants will usually be responsible for all other costs themselves, including travel, accommodation, visas, insurance, vaccinations and administrative fees at the host institution.

Students going on exchange keep their entitlement to UK sources of funding such as student loans and should apply to their awarding body in the normal way, indicating that they will be studying abroad.

If your time away is a mandatory part of your degree programme, you may be entitled to extra funding. You should ask your funding body about this.

You may also be able to apply to your Local Education Authority or the Student Awards Agency for Scotland for further funding to assist with travel expenses - contact them to enquire.

Related Courses

The BA (Hons) Animation degree aims to introduce students to the innovative world of moving image, digital visualisation and contemporary narrative. The aim of this course is to develop creative animators and artists with the flexibility to practise their craft in a variety of media.
At Lincoln, our students can benefit from strong industry links, accreditation and extensive practical experience to help prepare them for a career in the challenging and innovative field of audio production.
The BA (Hons) Film and Television degree comprises academic study in both film and television, which is complemented by practical and creative projects in television studio production, film and scriptwriting. This programme is 75% theory and 25% practice based.
The BA (Hons) Interactive Design degree at Lincoln is a broad-based design course providing opportunities to work on inspiring briefs to develop the innovative thinking, artistic creativity, flexibility and technical ability needed to succeed in the digital design industry.
The BA (Hons) Media Studies degree offers students the opportunity to examine the significant role of the media in today's global society, and to develop advanced critical and creative skills.
For aspiring photographers and moving image makers, Lincoln's BA (Hons) Photography degree offers an artistic learning environment that values creative expression. Students have the opportunity to learn from academics who are experienced practitioners with active links to industry.

Tuition Fees

2016/17 Entry UK/EUInternational
Full-time £9,000 per level £14,500 per level
Part-time £75 per credit point  
Placement (optional) Exempt Exempt

 

2017/18 Entry UK/EUInternational
Full-time £9,000 per level £14,500 per level
Part-time £75 per credit point  
Placement (optional) Exempt Exempt

 Please note that not all courses are available as a part-time option.

For further information and for details about funding your study, please see our UK/EU Fees & Funding pages or our International funding and scholarship pages. [www.lincoln.ac.uk/home/studyatlincoln/undergraduatecourses/feesandfunding/] [www.lincoln.ac.uk/home/international/feesandfunding/]

Showcase

Media Production Showcase

  • Facebook Anonymous

    At the RTS (Royal Television Society) Midlands Regional Film Awards - graduates from the School of Film and Media won in the Comedy/Entertainment category for their Satirical Film Facebook Anonymous

    Learn more about the Lincoln School of Film and Media, our courses and what we do.

    "Amazing Experiences"

    Stephen HopeI've managed to work as a production assistant on a variety of music videos (Jessie J, Tom Odell) before finally falling into a job at Pinewood film studios.

    At Pinewood I worked with a company called Uni-versalEXTRAS Ltd. which casts background extras for major feature films, TV, music videos, advertisements, ect. I've managed to work with a whole range of TV and films productions such as 'Guardians of the Galaxy', 'Theory of Everything', 'This is England 90' (and some exciting ones I'm not allowed to mention yet!).

    Since leaving I have also had amazing experiences such as meeting Arnold Schwarzenegger when I was invited to the premiere of his film 'Sabotage'. I was also flown out to St Tropez to provide a shooting simulator I built for Simon Cowell at his yacht party. This is where I met Jimmy Carr who I've provided entertainment equipment at this house several times. He allows you to stay for the parties which is lovely so I've managed to meet Stephen Fry, Stephen Hawking, and a variety of others.

    Interviewing Daniel Craig for BBC Radio 1 and going to the premiere of 'Skyfall' in an Aston Martin was definitely a highlight during the past few years.

    This has all been a great experience, although, has not really challenged or utilised the skills I learnt at the University of Lincoln. Amazingly, however, my career has taken a rather large change in direction recently. Come May 2015, I shall be venturing to the Falkland Islands where I take up a 12 month post with FITV, producing news coverage for the islands, as well as providing valuable footage to media outlets such as the BBC and ITN.

    I honestly can't believe the amount I've experienced since leaving Lincoln, and really cherish the fact that it was at the University where I developed the skills I have now which has sent me on this journey. This Falklands job is a dream come true, and hopefully I'll venture down to Antartica and across South America, continuing to carry the University of Lincoln's name and reputation.

    Stephen Hope, Media Production Graduate

    Read more graduate stories


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    The University intends to provide its courses as outlined in these pages, although the University may make changes in accordance with the Student Admissions Terms and Conditions. [www.lincoln.ac.uk/StudentAdmissionsTermsandConditions]